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DevBlog: Rare Implementation Thread is locked

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Scotty Z

Scotty Z

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Original message details are unavailable.
There will be no limit as to how many of an item each player can get. Each time the spawn is collected, the spawn point will move elsewhere and the item will immediately spawn there. For example, the spawn may be on Musa Point and when that is collected it immediately spawns at Hobgoblin peninsula, then on Camelot beach and so on. This should stop people camping spots to collect the items.

Those who take the time and effort to get involved with this update will get the rares.

Mat.


Well that clears up part of it, but say what if the entire world is after rares? I'm worried for the sole fact people might just make teams and those rwt networks might setup bots to camp all the spawn points. That's of course depending on the amount of spawn points.

17-May-2013 16:32:43

Zetris

Zetris

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I am not a fan of this backup plan, if this was voted on i doubt it even reach 40%+. To me the rares solution isn't the best way to release something when it could satisfy more players.

Satisfy more players > anything else

I doubt anything is going to change at this point which is a shame, but what i hate most is the whole system and the decisions made.

17-May-2013 16:41:17

Angel2D4

Angel2D4

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Original message details are unavailable.
There will be no limit as to how many of an item each player can get. Each time the spawn is collected, the spawn point will move elsewhere and the item will immediately spawn there. For example, the spawn may be on Musa Point and when that is collected it immediately spawns at Hobgoblin peninsula, then on Camelot beach and so on. This should stop people camping spots to collect the items.

Those who take the time and effort to get involved with this update will get the rares.

Mat.


Thanks for that answer Mat. Placeholders for the bank sounds awesome to me!

Can you answer the other question of if it will be every day of the week.. just one day of the week.. or somewhere in between?

I have no problem if you can't answer it at this point, I've just seen others curious as well.
"Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity" -Martin Luther King Jr.

17-May-2013 16:49:19

Tztok My Job
Aug Member 2019

Tztok My Job

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"In early June we will start releasing a different rare each week starting with Scythes, then Pumpkins and the week after that Halloween Masks. On every world there will be only one spawn of these items at a time. Once that spawn has been collected, it will respawn elsewhere on the world. Once all these items have been distributed you will be able to obtain them again during the corresponding holiday period (for example, you will be able to get Christmas crackers every Christmas)."

Please clarify something for me Mat,

Will there be a limit as to how many are spawned? Will they be spawned every day throughout the week, or just one day?

17-May-2013 16:58:27 - Last edited on 17-May-2013 16:59:09 by Tztok My Job

kaleesi

kaleesi

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Ok so the rare spawns and only one person gets it. Then it spawns somewhere else and 1 person gets that and so on? So only if you are in the right place at the right time and no else is faster you get the rare? Hmmm

17-May-2013 17:04:06

Tztok My Job
Aug Member 2019

Tztok My Job

Posts: 137 Iron Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Ok so the rare spawns and only one person gets it. Then it spawns somewhere else and 1 person gets that and so on? So only if you are in the right place at the right time and no else is faster you get the rare? Hmmm


Should be interesting! I want to know if it's only one day out of the week, or if it's the entire week, and if it is the entire week, how many would be spawned, seeings how there will be a "limit" as to how many are spawned.

17-May-2013 17:09:57

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