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Dev Blog: Slayer Expansion v2

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King Jim
Dec Member 2023

King Jim

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Mini Aurelia said :
Overall, I agree with the changes.

Can you give us stats for the bludgeon? I'm curious how it will compare to using a whip. I still don't think it will very useful as we have few crush-weak monsters, but a bludgeon is better than a maul at least.

The dagger will only appeal to pures. If you want this item to be worth something, consider revising the stats/intended use.

91 Slayer requirement for Cerberus is fine with me. Although 95 was more appropriate, 91 is somewhat high level.

I am still extremely wary of the description of "task refactoring". Please consult either in-game analytics or high level players before changing tasks too much. A significant increase or decrease in experience/hour could result from any update to task assignment frequencies.


You're beyond ignorant if you think the dagger only applies to pures. The bleed effect has so many uses guaranteed damage especially considering double the accuracy. The max hit with that dagger is 46, so it will bleed 8s. Do not post without doing your homework.
"I've been playing since 2006 but jagex made me quit 11/20/2013"

02-Jun-2015 17:44:15

Denny

Denny

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King Jim said :
I'm sorry but this was extremely lazy. Cool a new weapon but you don't post stats. This tells us nothing. How are we supposed to vote when we are constantly kept in the dark about crucial information.

Nothing posted today was that expansive that couldn't have been posted with the June month ahead.

Side note, please stop using reddit as an official form of communiation. It's pathetic how the community has to have their customer service issues addressed through a third party website versus jagex's own systems.

I'm not hating on any update proposed simply saying the way you go about handling it is very poor. The ideas are there but just stop doing it in pieces. Propose a full idea, at this rate we will have ~dev blog v40 before we know what's actually coming.


Agree'd, no other information, just a name for a weapon and a spec.
#Oliebol

02-Jun-2015 17:45:29

BioMasterZap
Jul Member 2014

BioMasterZap

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Looks nice, but I think the Abyssal Bludgeon still needs work. I'd much rather see it be a 1-handed Abyssal Mace than a two-handed maul; but at least it is the correct speed. The reason a lot of players want a good crush weapon is for things like Wyverns that are weak to crush and it being 2 handed ruins this; although I understand you may not want to make wyverns easier, I don't see the game never getting a good 1h crush weapon because of that. Either way, it would help to know stats of the Abyssal Bludgeon; I am guessing something like +80 strength and +86 attack given its speed and 2-handedness.

I still do love the special attack, but kinda wish the bludgeon got a separate one and not the same one. I feel the current special attach just better suits the dagger and could give it more value than just a strength training weapon; but if both weapons have it, I think the bludgeon would make better use of it since it probably deals more damage. Not sure what else the bludgeon could get, but it would be nice for the three abyssal weapons to all be unique and not share more than the name.

Speaking of the Abyssal Dagger, think it could get +72 strength so it is on par with the Staff of the Dead and officially the best 1 handed strength weapon? Kinda sad to see the weapon intended as the new strength trainer to still be outclassed by a staff (pretty sure +2 strength beats +5 attack).

02-Jun-2015 17:46:23

Mini Aurelia

Mini Aurelia

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King Jim said :

You're beyond ignorant if you think the dagger only applies to pures. The bleed effect has so many uses guaranteed damage especially considering double the accuracy. The max hit with that dagger is 46, so it will bleed 8s. Do not post without doing your homework.


Since you think you know more about combat than me, explain to me (with calculations) where you would use this dagger special over an alternative weapon and whether or not there would be enough of a niche use to provide long-term value to the item.

I can provide you with the relevant formulae if you don't know them.

02-Jun-2015 17:47:30 - Last edited on 02-Jun-2015 17:48:18 by Mini Aurelia

King Jim
Dec Member 2023

King Jim

Posts: 3,066 Adamant Posts by user Forum Profile RuneMetrics Profile
Jagex still hasn addressed the cap of how bleeding will work, can 3 people spec and all bleed? Will there be only one bleed applicable at a time? This is important information that hasn't been addressed. Yet you expect us to vote. "I've been playing since 2006 but jagex made me quit 11/20/2013"

02-Jun-2015 17:47:52

menacemenace

menacemenace

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finkie said :
Was expecting more monster buffs to the following:

- Kurasks
- Spiritual rangers
- Gargoyles
- Ne**ryaels

Sadly disappointed only Dark beasts and spiritual mages are getting buffs.

At least remove the junk drops from the above and add more herbs, seeds, gems, etc?

Edit: Also Karamja elite has terrible rewards.. why can't brimhaven dungeon give noted bars from metal dragons after completing? Right now there's zero reason to go to this cave because everything else is more conveniently located at Gnome cave.


+1 Many, many more monsters *need* their drop tables changed/ revitalised other than the 2 mentioned… I profit more off cockatrice than spiritual rangers...

02-Jun-2015 17:50:37

King Jim
Dec Member 2023

King Jim

Posts: 3,066 Adamant Posts by user Forum Profile RuneMetrics Profile
Mini Aurelia said :
King Jim said :

You're beyond ignorant if you think the dagger only applies to pures. The bleed effect has so many uses guaranteed damage especially considering double the accuracy. The max hit with that dagger is 46, so it will bleed 8s. Do not post without doing your homework.


Since you think you know more about combat than me, explain to me (with calculations) where you would use this dagger special over an alternative weapon and whether or not there would be enough of a niche use to provide long-term value to the item.


Corp, bgs is so inaccurate that a guaranteed bleed of damage would serve you better. Also any godwars boss. Simply hitting with the weapon guarantees you more damage. Think of morrigan javs. I'm confused to how you don't see uses.
"I've been playing since 2006 but jagex made me quit 11/20/2013"

02-Jun-2015 17:50:59

King Jim
Dec Member 2023

King Jim

Posts: 3,066 Adamant Posts by user Forum Profile RuneMetrics Profile
@mini finbar I'll address specific math later I'm at lunch on work. But I'm curious to see this "formula" because I doubt it accounts for bleeds. "I've been playing since 2006 but jagex made me quit 11/20/2013"

02-Jun-2015 17:53:01

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