Forums

Dev Blog: Slayer Expansion

Quick find code: 380-381-177-65622584

fr0stys
Aug Member 2023

fr0stys

Posts: 135 Iron Posts by user Forum Profile RuneMetrics Profile
this looks pretty amazing! however what about adding dust devils in there? the smoke in the poly well is horrible, bothers my eyes so bad I can't even do the task or get more than 2 kills without getting a headache. Please consider those too, or at least have a toggle to turn off smoke in the well or something, even before when it hovered around edges of screen it gave headaches, and now that it appears on whole screen is just horrid

also perhaps for gwd maybe we could have a anvil either in center room or in the arma section? that way people that want to kill them there could actually make use of bars if they getting killcount etc? "for those with high enough smithing of course" sounds fairly reasonable to me

15-May-2015 13:30:45 - Last edited on 15-May-2015 13:32:01 by fr0stys

Massif
Oct Member 2023

Massif

Posts: 17 Bronze Posts by user Forum Profile RuneMetrics Profile
Broad bolts will make the other darts death content, we dont need new best in slot boots and having another slayer cave expantion will make other caves even more useless...

Other then that it looks nice.

15-May-2015 13:32:05

BioMasterZap
Jul Member 2014

BioMasterZap

Posts: 2,542 Adamant Posts by user Forum Profile RuneMetrics Profile
This sounds great! I really love the Cerberus, but will there be a slayer level required to fight it? It is nice to finally see some new boots and I love how they are upgrades of the existing best in slots. Also, nice call on making the Infernal Tools recharge with either a Smouldering Stone or a new Dragon Item; that will hopefully keep value for both items.

The Abyssal Sire sounds cool, but its drops seem a bit lacking from the post. Will it drop whips more frequently than normal Abyssal Demons? And does the new dagger have a special attack? It is a bit disappointing to see the dagger is so much weaker than the hasta (-10 atk and -5 strength); but I suppose it would be the new best weapon for training strength as well.

I am not sure how I feel about Broad Darts. Although, it would be nice to have some profit from slayer points. The Herb Sack also seems a bit op. More so because it can hold 100 of each herb; I wouldn't mind if that amount as halved. The rest all sounds good though.

Also, some small request; it may not fit with the slayer update but since there was mention of Drop Table Improvements, I thought I'd mention Mithril Dragons. At the moment, Mithril Dragons are one of the hardest and most costly monsters to fight, but their drops aren’t that great and their rare drop is insanely rare (1 in 8k including chewed bones I think). I would love to see their drops improved to something more fitting of their challenge, and how long the kills take, so I could hopefully breakeven or slightly profit in my DFH quest. But maybe that is better suited with a Metal Dragon expansion update.

15-May-2015 13:34:15

Mini Aurelia

Mini Aurelia

Posts: 3,815 Adamant Posts by user Forum Profile RuneMetrics Profile
People are saying that the abyssal dagger is balanced but I have to ask, what would you use it for? I can only see this weapon being used by pures who want to train strength without a sara sword.

Alternatively, mains who want to train strength with a shield/defender may use it in lieu of a Sot*/* scim. However..

Sot* = +70 slash +72 Strength
Abyssal dagger = +75 stab +70 Strength

The weapons are going to be almost identical for dps, the only difference being that the dagger has stab while the staff has crush. Is this enough of a use to ensure consistent demand?

Unless the dagger has a powerful special attack, I don't see it maintaining value long-term.

15-May-2015 13:35:23 - Last edited on 15-May-2015 13:36:46 by Mini Aurelia

Meric
Aug Member 2013

Meric

Posts: 197 Iron Posts by user Forum Profile RuneMetrics Profile
Looks great! :)
Only thing I would like to ask is to not make corporeal beast count as an option for the boss tasks since it will completely kill Free for alls. Maybe let it count but without the slayer helmet boost.
Also tasks as turoth/kurask I wouldn't really like to get more commonly :/ I would have to make a completely new block list

#Slaystars

EDIT: really hyped for extended aviansies! :D
Combat formulas

15-May-2015 13:36:08 - Last edited on 15-May-2015 13:38:41 by Meric

Quick find code: 380-381-177-65622584 Back to Top