For the most part they look really good, the best ones to me look like the free teleports and small amounts of bonus xp. All of them except a couple shouldn't have a huge impact on the economy and should actually help skillers by giving them a break from the grind with some daily tasks.
A few criticisms:
Cannonball smithing time halved could impact economy by crashing the price of cannonballs. Rather just give double cannonball xp instead of effective double balls and xp from half speed smithing. It could also just provide a niche money maker that only the few people that actually read the dev blogs know about.
Double barrows runes could crash the price of bloods and deaths since barrows is the primary source of these runes. Maybe gradual increases in the percent of bonus runes up to 30% each day; maybe like 5% increase each run. On the other hand, intentionally crashing the price of these runes could help to encourage players to use magic as a form of combat a bit more.
Some players may not approve of the daily resurrection in the fight caves because that would make killing jad much easier. Many players have trouble killing him at high levels and for the players that managed to complete it, it would lower the significance and work they put into it. I suggest you only give the resurrection to people who already beat the caves at least once or to people to have a fire cape in their inventory or bank.
I agree to a point with a lot of the other players about the MLM bonus xp being a bit op. Maybe instead double the bonuses of the mining gear and equipment you get.
You wanna be careful about too much bonus and free xp. It could upset many players who got really high xp in those skills the old ways. Xp lamps shouldn't be a big deal for only up to 15k per lamp. Added up from all 11 diaries this is 165k xp. This isn't much for some skills, maybe an hour and a half of work, but for others like construction and runecrafting I can see why some players won't approve.
29-Nov-2014 05:06:21
- Last edited on
29-Nov-2014 05:44:39
by
viljoen