Oh my god please for the love of GOD do not make that helmet. Being immune to poison is a ridiculously overpowered effect ESPECIALLY considering one of the best things about this update was that it was introducing a better damage over time effect. You introduced and kill a mechanic in the same update. The helmet is also EXTREMELY overpowered stats wise. +50s in defenses, and +5 to strength completely nerfs every other helm in the game especially considering it has a 15 hour use AND DOESN'T even degrade to nothing. there should be options, not one absolute beat-all end-game item. This helmet is one of the worst ideas that you have had yet.
Edit: Stats similar to barrows helm, plus same degrade rate makes barrows helms worthless aside from set effects. Poison immunity introduces and kills the DOT mechanic with a single update. Highest strength bonus by far of any helm makes all other helms worthless aside from budget. This helmet single-handedly makes every other helmet in the game obsolete. No amount of requirements you could put on this helmet (quest req, stat req, killing the boss, or anything) could make this helmet balanced in the game. It either NEEDS to be SEVERELY nerfed to make it more balanced (and in my opinion the poison immunity removed or made into like a 10% chance) or scrapped entirely in favour of a more balanced approach. It also overpowers melee further unbalancing the game. To top it ALL off, seeing as to how terrible the designs for your new weapon upgrades are, I'm sure this new helmet will look terrible to boot. Worst update i've seen from you yet. Don't do it.
26-Nov-2014 17:16:40
- Last edited on
26-Nov-2014 17:35:38
by
CloudsOverRS