Stoonymeloni
said
:
Everything is to Overpowerd Specialy the blowingpipe/spike the defender is good but i honestly think it doe*'t fit in OSRS since you are making everything to Overpowerd now...
You've said nothing but 'overpowered'.
Please state the reasons for the weapons being overpowered?
IMO they are underpowered and don't really add anything
new
to PvM/ PvP that we've already got.
We have the Karil's xbow, MSB + rune arrows, rune knives and dragon darts, we honestly don't need another fast firing ranged weapons for pures, that's already covered.
The spike is a dragon defender which *needs* to be polled for the warrior's guild, come up with something else.
The fang is a little bit of accuracy and this venom poisoning; adds nothing to PvM and will have a tiny impact on PvP - people will just use anti poisons to negate the effect of the venom, thus the fang only gives us a tiny bit of accuracy… pointless.
21-Nov-2014 21:58:31
- Last edited on
21-Nov-2014 21:59:35
by
menacemenace
Tbh they might as well just bring in the Noxious weapons from RS3 - they were a huge success, looked good and were good types of weapons - scythe (supa kewl), bow (needed) and a high level staff.
Stoonymeloni
said
:
Everything is to Overpowerd Specialy the blowingpipe/spike the defender is good but i honestly think it doe*'t fit in OSRS since you are making everything to Overpowerd now...
You know you dont have a head just so it doesnt rain down your throat, do you? Please use that brain of yours before writing nonsense. These items are the exact opposite of overpowered and i sure hope they change that before even polling them
The boss itself looks great but the rewards suck. The blowpipe is worse than msb+rune arrows which will make it completely useless. The spike is pretty much an ultra-expensive dragon defender so that's not gonna have much use considering rune defender is almost as good. The fang is just plain useless. People use sot* for pking so they're not going to bother spending money to attach a fang that poisons when most people bring antipoison to fights.
Too be honest I was hoping it would could also drop a dragon warhammer it's something we haven't seen yet, I know they have one in rs3 but that sucks since it doesn't haven't a special attack and was made after eoc.
*´¨)¸.*´ Kilot ~ Failed RuneScape player.
Zeros will be done, worship the empty lord
- a ring that will prevent all poison types, however it has to be "charged" by using anti-poison potions on it. It will store up to 180 minutes worth of poison repelling effects, which only drains while in combat to the nearest minute. A great concept to provide indefinite protection from poisons that requires some maintenance to keep it working, also a great item sink for the lower end anti-poison potions that often aren't used.
I agree with something like this in concept! It would create another use for the scales the snake drops in order the charge the item, and would make it slightly more reasonable that the snake does ridiculous poison damage!
Perhaps not a ring though, as there have been so many of them lately... perhaps a neck slot purifying mask or something? If that were the case, it'd be nice to be able to add the charges to the common facemask as part of the slayer helm.
Or is this not a slayer monster...?
Thanks. Ring slot item would be best option imo, because not many people would be willing to sacrifice fury for a necklace that negates poison honestly. They would be more likely to use a ring version over a berserker ring as example.
Put up for poll:
Should Non-Tradebale PVP items(Fighter Torso, Defenders, Penace helmets, Void Knight Equipment, etc.) degrade over time? To keep mini-games active in 2007 Runescape.
So, if i use that venom on some boss, lets say on mole, that poison would get stronger and stronger over time and do some crazy damage and kill that boss? Or would that poison damage cap in some point?
My main concern is will you be able to use the items in pvp, and how many other monsters will be using this.
For example will PvPers have to carry venom antidotes around all the time?
And will PvMers need venom antidotes for more than just this boss?
- also will anti-venon make you immune to venon for a short period of time or not?
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