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Discomint
Apr Member 2022

Discomint

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Teleporting from the K*D
To add some extra risk and to stop players using the KBD lair as a quick exit from the Wilderness, we would like to stop players from teleporting out of the KBD lair.

Question: Should we stop players from teleporting out of the KBD lair?


I totally disagree, I think it's unfair for pvmers to go to kbd which normally leave once they're out of food; this means they would have to run 24levels in the wilderness before being able to teleport and risk their gear/loots without having food or just a little bit.

''But it's sad when pkers use this as a teleport!''

Well a solution would be that you can't teleport out of the King Black Dragon lair if you have been attack by another player within the past 10-15-20minutes. Would make it fair for pvmers that could still teleport once they're out and pkers wouldn't have this option to use this kbd lair to teleport away from their fight.


i have to agree it is totally unfair for pvm players since they will leave the lair once they are out of food (that's when the trip is over) and well.. theyre in trouble!

21-Jan-2014 04:48:01

Qwazy
Mar Member 2024

Qwazy

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You guys are thinking about taking 10 worlds away to make the wild more dense with player base, but that affects other areas than the wilderness negatively. Instead of removing worlds to make the game seem more populated, you guys should try coming up with ideas to get more people actually playing the game.
*cough cough* F2P *cough cough*

There also still needs to be a more efficient way of banking or fishing the new crabs for it to be worth while or people aren't going to be bothered with it when the alternative is risk free afk shark fishing at the guild. I'm all for making the skill more focus intensive, having to dodge death and make your money by the skin of your teeth, but if there's less reward than already existing methods then there's simply no point.

21-Jan-2014 05:01:26

Qwazy
Mar Member 2024

Qwazy

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Also I get Pj'd enough in PvP. I don't need players coming up and Pj'ing my PvM fights. Player A could be fighting one of the new bosses and Player B could come up and one shot Player A because of low health from a present boss fight. Let the person fighting the boss get a chance at the loot and try to escape with it, letting the PKer attack mid fight is dumb. Plus the PKer gets a chance at some new boss loot if they have to wait for the fight to be over.

21-Jan-2014 05:07:37

Capt McGee

Capt McGee

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Edgeville teleport lever is just going to make it easier for raggers to get to deep wilderness. The whole point of deep wild is to get away from raggers... Everything stated here is forwarded from a major corporation. Nothing here is my opinion. Enjoy your salad.

21-Jan-2014 05:30:35

Im Nate

Im Nate

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I think you don't want to explain because I"m right, and just to let you know I have 21m range exp over my osrs accounts and about 30m mage exp ( kenshin sama, neveid, lil daranged and this account).


lol, please dont even go there. My rs3 main is completionist before eoc came out. Both my range and mage are over 50m xp, not including xp from osrs.


I wasn't comparing stats, you said I had no experience with range and mage, yet I would be ranked 6 in mage and 30 something in range and that's not counting the slower exp rates at lower lvls that had to be redone.

And LOL at Rs3, the game where hundreds of people got completionist with botting? Rs3 accomplishments mean nothing imo, I know several people with very high stats from botting and never got banned, in fact I know more people with high stats on rs3 who botted than people who didn't bot by about 9:1.

Not only that but pre-eoc 50m range/mage exp can very easily take less time than even 99 on osrs factoring in bonus exp weekends, brawlers, free exp from sol, just free exp for being subbed like the september bonus exp or whatever it was, generally faster training due to much better gear and supplies etc, kind of like how 99 runecrafting in osrs = around 100M rc exp in pre eoc minus the afking.
____________________________

But that's getting off topic, back to the original point - gear with higher requirements should be better. Such as a shield with 60 def and 60 range requirement should be better than a book with no requirement other than a quest and a shield with 60 def and mage requirement should be better than a book with no def requirement and 60 mage requirement. Please tell me how that is wrong?
Maxed Sept 24th, 2015 - 134th to max

21-Jan-2014 06:20:09 - Last edited on 21-Jan-2014 06:30:00 by Im Nate

Reminiscon

Reminiscon

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I think you don't want to explain because I"m right, and just to let you know I have 21m range exp over my osrs accounts and about 30m mage exp ( kenshin sama, neveid, lil daranged and this account).


lol, please dont even go there. My rs3 main is completionist before eoc came out. Both my range and mage are over 50m xp, not including xp from osrs.


I wasn't comparing stats, you said I had no experience with range and mage, yet I would be ranked 6 in mage and 30 something in range and that's not counting the slower exp rates at lower lvls that had to be redone.

And LOL at Rs3, the game where hundreds of people got completionist with botting? Rs3 accomplishments mean nothing imo, I know several people with very high stats from botting and never got banned, in fact I know more people with high stats on rs3 who botted than people who didn't bot by about 9:1.

Not only that but pre-eoc 50m range/mage exp can very easily take less time than even 99 on osrs factoring in bonus exp weekends, brawlers, free exp from sol, just free exp for being subbed like the september bonus exp or whatever it was, generally faster training due to much better gear and supplies etc, kind of like how 99 runecrafting in osrs = around 100M rc exp in pre eoc minus the afking.


Everything said here is correct.

Achievements in RS after about 2010 became completely meaningless. My friends all started magically passing me in stats at this time (*cough* botters) and I quit in early 2011.
Long live the Wilderness. Long live risk vs reward in PVM. Long live 2006.

21-Jan-2014 06:29:55

[#J3LMIX95B]

[#J3LMIX95B]

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I honestly think all of this looks very amazing, I can't wait for the end results and for it to be implemented within the game. :)

The growth of RS 07 is going to be on the rise whilst they keep with updates such as stuff like this. Eventually, we'll have RS07 to how we wanted RS3 to be [not no EOC bullcrap lol).

21-Jan-2014 07:01:42

F_CK DAT RNG

F_CK DAT RNG

Posts: 569 Steel Posts by user Forum Profile RuneMetrics Profile
I'm a veteran player and just recently got back into OSRS after a long few month break. I can honestly say I'm glad to see some changes coming into 07' and as user 'anything els' said eventually we'll have the 07' community how we wanted the main game to become rather then that quote on quote "EOC BULLCRAP" haha.

21-Jan-2014 07:04:18

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