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The staff is still redundant even after the buff. The damage output simply isn't there. A max hit of at least 35 is necessary
or atleast 30. At the cost of 3 death, 2 chaos, and 5 fires for each charge, thats 820 gp per cast. God spells only cost about 750 gp per caast and have other side effects, as well as hitting 30s with charge. IMO they should take out the death rune requirement and add a money sink by making a npc sell a charge rune that cost like 500 gp or something. So you would need 1 charge rune, 2 chaos, and 5 fires. Take out the dumb 10 gp thing.
They reduced it to 1 Death and 1 Chaos rune.
There's also two places where this staff would dominate now, which is at Barrows and Metal Dragons.
Long live the Wilderness. Long live risk vs reward in PVM. Long live 2006.
20-Jan-2014 20:02:07
- Last edited on
20-Jan-2014 20:04:26
by
Reminiscon