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I Ate My Dds

I Ate My Dds

Posts: 20 Bronze Posts by user Forum Profile RuneMetrics Profile
I would like to see the looting bag be usable on PVP worlds. This would help to prevent PVP worlds from dying after this update, and would be a nice twist to them. This would give skilling a reason on PVP worlds, while still being extremely risky, due to the fact that there are only 2 PVP worlds.

20-Jan-2014 17:54:56

Im Nate

Im Nate

Posts: 1,638 Mithril Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
The mage defende bonuses on the shields are too high. Jagex you need to realize something. In Castle wars...
The MAX mage attack bonus is 127 with 3a amulet.
The MAX mage defence bonus is 185.
The new shields will keep the max attack bonus the same, while the range shield will increase the max mage defence to 194. The mage shield will be superior to the mages' book becaue it offers just 3 attack bonus less, but you gain huge melee defence.
Not only does the shield provide the highest range attack bonus but it has the highest mage defence bonus. The mage shield..its nothing special, it just offers some defence bonuses while having some mage attack bonuses. IMO just make the damn shield have same stats as arcane and spectral. Stop making up random stats.


Mage book requires 1 def, these require 60, they should be far superior to mage book in every way.

Original message details are unavailable.
Notice my shields keep zammy book relevant (The trade off for magic defence and range defence is less range attack), mages' book is still relevant (The trade off for melee defence is less magic attack and less magic defence; this shield does not need high magic defence!!!!).

Also not DFS should still be considerably better in high-level situations like it should be, since it is a higher lvl item, unlike these supposed 'mid-tier' shields.


You're grouping new shields with mage book and zammy shield but not dfs? They should be closer to dfs than zammy book or mage book.
Maxed Sept 24th, 2015 - 134th to max

20-Jan-2014 17:58:00 - Last edited on 20-Jan-2014 18:00:42 by Im Nate

Nac Nak
Feb Member 2021

Nac Nak

Posts: 1,141 Mithril Posts by user Forum Profile RuneMetrics Profile
I'm sorry but I prefer to keep things relevant, rather than continue to add gear that pushes everything else aside, kind of like what RS3 did. Also I'm surprised so many people don't understand proper trade-offs when balancing items.

And would you say Obsidian shield is comparable to DFS? I'd say it's significantly worse but still worth using, like these shields should be, in their respective classes. I'm also not sure how -12 magic attack translates to +12 magic and +12 range, the only offensive stat from Obsidian shield if you're going to steal stats from it is the +5 strength, NOT +12 strength.

Switching from a DFS to the range shield already adds the -5 back on so it's a +10 range attack difference with my shield, which I think is more than enough, especially when it comes to how hard range can hit (Or a +17 with theirs). Remember offhand is one of the few non-void slots, and ranged void doesn't need to be any stronger.

20-Jan-2014 18:05:25 - Last edited on 20-Jan-2014 18:22:59 by Nac Nak

[#Z077TP7FW]

[#Z077TP7FW]

Posts: 95 Iron Posts by user Forum Profile RuneMetrics Profile
I support alot of theese possible suggestions.

Lava dragons if there is an incentive such as 3x + prayer bonus when buried at area.

Bandos armour should be kept over barrows and crystal.

I am fine with mage sheilds having high defence bonuses, .. attack bonuses are a bit over-powered. They are mid level gear after all

20-Jan-2014 18:07:19

Im Nate

Im Nate

Posts: 1,638 Mithril Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
I'm sorry but I prefer to keep things relevant, rather than continue to add gear that pushes everything else aside, kind of like what RS3 did. Also I'm surprised so many people don't understand proper trade-offs when balancing items.

And would you say Obsidian shield is comparable to DFS? I'd say it's significantly worse but still worth using, like these shields should be, in their respective classes.


The stats they proposed do keep dfs relevant.

As for zammy book its still relevant for accounts under 60 def which is a lot of accounts, not only that but for higher def accounts zammy book is free to get back which makes it better choice for many while pking and not only that but has mage, range and melee bonus so better tribrid option if you don't want a ton of switches. Not only that but it gives a prayer bonus.

Mage book still has better offense bonus and no def requirement along with no negative att bonuses which makes it relevant.

The rune defender gives more offense bonus than zammy book while other melee equipment only give +4 bonuses such as warrior helm and warrior ring and no other shield gives melee offense bonus, it should of never been added right? Or obby shield should have 30 def bonus because it devalues bronze shield, iron shield, rune shield etc. Obby shield shouldn't of been given a str boost because no other shield in the game had done that before so it devalued them all... right?
Maxed Sept 24th, 2015 - 134th to max

20-Jan-2014 18:20:51 - Last edited on 20-Jan-2014 18:23:49 by Im Nate

Bart Allen
Aug Member 2017

Bart Allen

Posts: 5,832 Rune Posts by user Forum Profile RuneMetrics Profile
255xp for burying the Lava Dragon bones in the area? :3

Not sure if that's a good or a bad thing, as I was championing the suggested plan of 500xp in that area. But it also depends how difficult they are to kill. But seriously 255xp in that area is WOW :P
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20-Jan-2014 18:24:22

kttyslyr4567

kttyslyr4567

Posts: 17 Bronze Posts by user Forum Profile RuneMetrics Profile
How about increased magic EXP / time spent in area rather than free spellcasting?

You stay for 5 minutes? 1.1x EXP. 10 Minutes without leaving or logging out? 1.2EXP. All the way up to 4x EXP? I don't think anybody really likes the free spellcasting idea.

20-Jan-2014 18:31:25

Reminiscon

Reminiscon

Posts: 3,528 Adamant Posts by user Forum Profile RuneMetrics Profile
I think the 3x XP idea is brilliant for Lava Dragon area because it encourages people to kill them as a group and fosters player cooperation; this is both on the side of PKers invading this area, and those killing the Lava Dragons together for each other's protection.

That being said, I feel some additional changes wouldn't break the game at all and only make them more attractive to both pvmers and pkers alike:

1) Change the name of Red Dragon Isle to Lava Dragon Isle (This only makes sense). ***Done.

2) Add a southern exit to Lava Dragon Isle that requires High level Agility.

3) Change the XP for the Lava Dragon Bones to 108XP, which is 1.5x what regular Dragon Bones give (remember people, Dagannoth Bones already exist and give 125XP each). If this is done now, the XP for burying the bones inside the Lava Dragon Isle will be 324XP, which is still alright for such a dangerous area. And because of the incentive to bury the bones on the spot, the Supply of Lava Dragon Bones is likely to be very low, meaning that only the richest players would be able to afford the increased XP at altars.

4) Replace the Green Dragons in level 35 Wilderness with the Red Dragons.
Long live the Wilderness. Long live risk vs reward in PVM. Long live 2006.

20-Jan-2014 18:32:13 - Last edited on 20-Jan-2014 19:31:05 by Reminiscon

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