All is awesome except the repeatable thing.
For me daily rewarding task is not good as well not an incentive way to play, because that tend you to think like : Hey let's do my daily tasks today and then logout.
And yeah, that give the feeling that a ton of xp will come from this and i don't think it's good. And the idea of reducing stun chance of things like that, that's just not attractive.
IMO player fix their own goals and that is what is cool, you don't need to "force" them (in a way) doing this or that.
EDIT : Also, the idea of weapon task reward is not really good in my opinion, tasks are a skiller and quester thing, so well, except Excalibur (which is not task reward btw), i think a weapon is not needed, and if, like Excalibur, this weapon is just used for special attack, what is the need for it to be a weapon and not an inventory item ? I don't feel like i need to have each task item to be in the item set, i could be happy with any item.
Skill cape (t) is awesome idea
03-Nov-2014 18:16:58
- Last edited on
03-Nov-2014 18:25:39
by
Agaard