Threat
said
:
I could have sworn that the last announcement about the 30-minute timer said it was removed? So it's been here all along, or was it added alongside Corp?
They introduced it again a week or so agao. It wasn't really advertised, just a small little excerpt at the bottom of a news page. "In other news..."
20-Oct-2014 22:25:15
- Last edited on
20-Oct-2014 22:25:27
by
Fe got
Fe got
said
:
Threat
said
:
I could have sworn that the last announcement about the 30-minute timer said it was removed? So it's been here all along, or was it added alongside Corp?
They introduced it again a week or so agao. It wasn't really advertised, just a small little excerpt at the bottom of a news page. "In other news..."
2 minutes isn't good enough. With the lag thats been going on from the DDOSS attacks, isn't it fair to make it more minutes for now until the DDOSS attacks stop?
Besides that what is the point of a combat level requirement when it was only there to stop looters but no need of it as no loot can be looted from there.
^^This^^ If you want to stop looters, this death mechanic does that. Not that it fixes the issue with disconnects, but then I guess you can't have everything. And I don't get what's the big deal about stopping looters. You don't want looting, poll gravestones.
But back to the main point. What's with the combat requirement for corp already? If I want to take my lvl 3 skiller bossing, why do you care? Lvl 126 players can and will loot if the guy next to them dies at corp. What difference does it make who gets the loot?