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Death Mechanics Clarification

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Booker T

Booker T

Posts: 863 Gold Posts by user Forum Profile RuneMetrics Profile
The problem with 2 minutes matt is that by the time you log back in, there is less than one minute!

Please make it 5 minutes for untradables only and keep 2 minutes for tradable items or something... Its not fair to lose a void set and fire cape which took a total of 10 hours to achieve because of a server that is YOUR RESPONSIBILITY.

20-Oct-2014 17:57:37

Dragonflys
Aug Member 2023

Dragonflys

Posts: 1,051 Mithril Posts by user Forum Profile RuneMetrics Profile
@zoobie the server is not the jmods responsibility, atleast address your reply to the right person or group when you post so there is no confusion. you can be polite and give a solution without blaming anyone or using caps.

20-Oct-2014 18:40:42

Mandatory

Mandatory

Posts: 619 Steel Posts by user Forum Profile RuneMetrics Profile
I understand that the 2 minute corporal beast death timer, is there to prevent people going to crop with the intent of looting while trying to keep the risk high, but when this system only punishes people who disconnect or are unable to log back in, I don't believe this is right. If you die by your own fault, no player should have a problem returning in the allotted time, it simply makes people lose their much worked for untradeables, pretty much guarantee (i have seen worlds dc for well over 2 minutes several times), and to a lesser extent risks their tradeable items un aided by a clan member or a friend.

20-Oct-2014 19:06:30

Overall

Overall

Posts: 12,633 Opal Posts by user Forum Profile RuneMetrics Profile
Mandatory said :
I understand that the 2 minute corporal beast death timer, is there to prevent people going to crop with the intent of looting while trying to keep the risk high, but when this system only punishes people who disconnect or are unable to log back in, I don't believe this is right. If you die by your own fault, no player should have a problem returning in the allotted time, it simply makes people lose their much worked for untradeables, pretty much guarantee (i have seen worlds dc for well over 2 minutes several times), and to a lesser extent risks their tradeable items un aided by a clan member or a friend.


Totally agree with you. Its more risky this way than it was with the looters lol. With the looters atleast your untradeables would be there and your friends/clanmates had a chance at looting your tradeables. Now when you dc there is a good chance that you lose everything including untradeables.

I would feel better if your tradeable items disappeared after 2 mins but untradeables stay a little longer atleast.

20-Oct-2014 22:01:21 - Last edited on 20-Oct-2014 22:02:15 by Overall

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