Before the recent news item about one person spending too much on RuneScape, and the British investigation, I had read earlier reports on American concern about loot boxes.
Apparently, in some very popular games out there, you have a situation which, if translated into RuneScape terms, would be as if the only way to get drygores and nox (or any other similarly high-level items) would be as very rare items on Treasure Hunter (non-tradeable, of course), so people would have to buy huge amounts of keys if they intended to boss.
That
is
genuinely abusive of players. RuneScape doesn't get anywhere
near
that.
It's unfortunate that RuneScape may end up being impacted by a concern that Jagex was not really to blame for fuelling. But things happen, and they will always have to operate within the law.
If they can get mobile going, and it brings in an influx of new players, of course, then that would offset revenue losses from MTX being limited. Right now, of course, Solomon's Store isn't randomized, so it would not be affected. Treasure Hunter is what may be under pressure, and that's where the non-cosmetic rewards are. You can't directly purchase lamps or stars - or even oddments, only keys, and their benefits are unpredictable, thus, somewhat reducing the fear that people will buy their way to success, which is the concern at the player end.
05-Nov-2019 21:40:39