Forums

The net is closing in Thread is locked

Quick find code: 366-367-206-66046266

I Lack Heart
May Member 2016

I Lack Heart

Posts: 947 Gold Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
Newly released survey disproves the myth that players buy loot boxes mainly because they are addicted to game-of-chance:

https://www.thegamer.com/gamers-survey-regret-loot-boxes/

In the eyes other public in the real world:

- only 3.4% of them players said they buy loot boxes because they are addicted to it.
- 42.1% buy them for fun
- 35.2% buy them to enhance gaming experience.
- only 17.6% buy them to try their luck
- only 17.5% think they should be banned
- average player spent $217 each on loot boxes.

Seemingly a few politicians are severely out-of-touch with the real world when they think loot boxes always mean addiction or gambling. This survey is going to shut some holier-than-thou politicians up especially when players mostly buy loot boxes for fun and to enhance gaming experience.


Oooh a survey of 100 people, what a ground breaking news and only 6 triple a release amount of money spent on loot boxes what a minuscule number! You really dont understand what addiction is do you? People open loot boxes because its fun and that is the addiction part. In many cases person who feels strong urge to buy loot boxes doesnt necessarily realize they are addicted until they have spent 217dollars on virtual stuff.

19-Sep-2019 19:43:10

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
I Lack Heart said :
Dilbert2001 said :
Newly released survey disproves the myth that players buy loot boxes mainly because they are addicted to game-of-chance:

https://www.thegamer.com/gamers-survey-regret-loot-boxes/

In the eyes other public in the real world:

- only 3.4% of them players said they buy loot boxes because they are addicted to it.
- 42.1% buy them for fun
- 35.2% buy them to enhance gaming experience.
- only 17.6% buy them to try their luck
- only 17.5% think they should be banned
- average player spent $217 each on loot boxes.

Seemingly a few politicians are severely out-of-touch with the real world when they think loot boxes always mean addiction or gambling. This survey is going to shut some holier-than-thou politicians up especially when players mostly buy loot boxes for fun and to enhance gaming experience.


Oooh a survey of 100 people, what a ground breaking news and only 6 triple a release amount of money spent on loot boxes what a minuscule number! You really dont understand what addiction is do you? People open loot boxes because its fun and that is the addiction part. In many cases person who feels strong urge to buy loot boxes doesnt necessarily realize they are addicted until they have spent 217dollars on virtual stuff.


You need glasses. 1003 people, not 100. It is a good sized sample.

19-Sep-2019 19:47:31

Fake moons

Fake moons

Posts: 366 Silver Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
I Lack Heart said :
Dilbert2001 said :
Newly released survey disproves the myth that players buy loot boxes mainly because they are addicted to game-of-chance:

https://www.thegamer.com/gamers-survey-regret-loot-boxes/

In the eyes other public in the real world:

- only 3.4% of them players said they buy loot boxes because they are addicted to it.
- 42.1% buy them for fun
- 35.2% buy them to enhance gaming experience.
- only 17.6% buy them to try their luck
- only 17.5% think they should be banned
- average player spent $217 each on loot boxes.

Seemingly a few politicians are severely out-of-touch with the real world when they think loot boxes always mean addiction or gambling. This survey is going to shut some holier-than-thou politicians up especially when players mostly buy loot boxes for fun and to enhance gaming experience.


Oooh a survey of 100 people, what a ground breaking news and only 6 triple a release amount of money spent on loot boxes what a minuscule number! You really dont understand what addiction is do you? People open loot boxes because its fun and that is the addiction part. In many cases person who feels strong urge to buy loot boxes doesnt necessarily realize they are addicted until they have spent 217dollars on virtual stuff.


You need glasses. 1003 people, not 100. It is a good sized sample.


Not as good a size as the 3.4% of 200 million runescape accounts though hey.

19-Sep-2019 19:50:34

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Fake moons said :
Dilbert2001 said :
I Lack Heart said :
Dilbert2001 said :
Newly released survey disproves the myth that players buy loot boxes mainly because they are addicted to game-of-chance:

https://www.thegamer.com/gamers-survey-regret-loot-boxes/

In the eyes other public in the real world:

- only 3.4% of them players said they buy loot boxes because they are addicted to it.
- 42.1% buy them for fun
- 35.2% buy them to enhance gaming experience.
- only 17.6% buy them to try their luck
- only 17.5% think they should be banned
- average player spent $217 each on loot boxes.

Seemingly a few politicians are severely out-of-touch with the real world when they think loot boxes always mean addiction or gambling. This survey is going to shut some holier-than-thou politicians up especially when players mostly buy loot boxes for fun and to enhance gaming experience.


Oooh a survey of 100 people, what a ground breaking news and only 6 triple a release amount of money spent on loot boxes what a minuscule number! You really dont understand what addiction is do you? People open loot boxes because its fun and that is the addiction part. In many cases person who feels strong urge to buy loot boxes doesnt necessarily realize they are addicted until they have spent 217dollars on virtual stuff.


You need glasses. 1003 people, not 100. It is a good sized sample.


Not as good a size as the 3.4% of 200 million runescape accounts though hey.


Shrug! I only see 2 out of the 200 mil runescape accounts spoke out on how much they spent on MTX.

19-Sep-2019 19:58:44

I Lack Heart
May Member 2016

I Lack Heart

Posts: 947 Gold Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
I Lack Heart said :
Dilbert2001 said :
Newly released survey disproves the myth that players buy loot boxes mainly because they are addicted to game-of-chance:

https://www.thegamer.com/gamers-survey-regret-loot-boxes/

In the eyes other public in the real world:

- only 3.4% of them players said they buy loot boxes because they are addicted to it.
- 42.1% buy them for fun
- 35.2% buy them to enhance gaming experience.
- only 17.6% buy them to try their luck
- only 17.5% think they should be banned
- average player spent $217 each on loot boxes.

Seemingly a few politicians are severely out-of-touch with the real world when they think loot boxes always mean addiction or gambling. This survey is going to shut some holier-than-thou politicians up especially when players mostly buy loot boxes for fun and to enhance gaming experience.


Oooh a survey of 100 people, what a ground breaking news and only 6 triple a release amount of money spent on loot boxes what a minuscule number! You really dont understand what addiction is do you? People open loot boxes because its fun and that is the addiction part. In many cases person who feels strong urge to buy loot boxes doesnt necessarily realize they are addicted until they have spent 217dollars on virtual stuff.


You need glasses. 1003 people, not 100. It is a good sized sample.


1003, stop the press, what a huge sample size, now think about 1million gamers and 3.4% of that group, suddenly your amount of addicts arent that significant anymore yeah?

19-Sep-2019 20:03:26

Fake moons

Fake moons

Posts: 366 Silver Posts by user Forum Profile RuneMetrics Profile
I Lack Heart said :
Dilbert2001 said :
I Lack Heart said :
Dilbert2001 said :
Newly released survey disproves the myth that players buy loot boxes mainly because they are addicted to game-of-chance:

https://www.thegamer.com/gamers-survey-regret-loot-boxes/

In the eyes other public in the real world:

- only 3.4% of them players said they buy loot boxes because they are addicted to it.
- 42.1% buy them for fun
- 35.2% buy them to enhance gaming experience.
- only 17.6% buy them to try their luck
- only 17.5% think they should be banned
- average player spent $217 each on loot boxes.

Seemingly a few politicians are severely out-of-touch with the real world when they think loot boxes always mean addiction or gambling. This survey is going to shut some holier-than-thou politicians up especially when players mostly buy loot boxes for fun and to enhance gaming experience.


Oooh a survey of 100 people, what a ground breaking news and only 6 triple a release amount of money spent on loot boxes what a minuscule number! You really dont understand what addiction is do you? People open loot boxes because its fun and that is the addiction part. In many cases person who feels strong urge to buy loot boxes doesnt necessarily realize they are addicted until they have spent 217dollars on virtual stuff.


You need glasses. 1003 people, not 100. It is a good sized sample.


1003, stop the press, what a huge sample size, now think about 1million gamers and 3.4% of that group, suddenly your amount of addicts arent that significant anymore yeah?


especially when you're liable

19-Sep-2019 20:08:28

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
I Lack Heart said :
Dilbert2001 said :
I Lack Heart said :
Dilbert2001 said :
Newly released survey disproves the myth that players buy loot boxes mainly because they are addicted to game-of-chance:

https://www.thegamer.com/gamers-survey-regret-loot-boxes/

In the eyes other public in the real world:

- only 3.4% of them players said they buy loot boxes because they are addicted to it.
- 42.1% buy them for fun
- 35.2% buy them to enhance gaming experience.
- only 17.6% buy them to try their luck
- only 17.5% think they should be banned
- average player spent $217 each on loot boxes.

Seemingly a few politicians are severely out-of-touch with the real world when they think loot boxes always mean addiction or gambling. This survey is going to shut some holier-than-thou politicians up especially when players mostly buy loot boxes for fun and to enhance gaming experience.


Oooh a survey of 100 people, what a ground breaking news and only 6 triple a release amount of money spent on loot boxes what a minuscule number! You really dont understand what addiction is do you? People open loot boxes because its fun and that is the addiction part. In many cases person who feels strong urge to buy loot boxes doesnt necessarily realize they are addicted until they have spent 217dollars on virtual stuff.


You need glasses. 1003 people, not 100. It is a good sized sample.


1003, stop the press, what a huge sample size, now think about 1million gamers and 3.4% of that group, suddenly your amount of addicts arent that significant anymore yeah?


Do you know this is a good sized sample for most surveys? How about your lone 1 sample one 1 out of 1 from 1 person who spent $62k. LOL!

19-Sep-2019 20:12:42

Fake moons

Fake moons

Posts: 366 Silver Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
Fake moons said :
Dilbert2001 said :
I Lack Heart said :
Dilbert2001 said :
Newly released survey disproves the myth that players buy loot boxes mainly because they are addicted to game-of-chance:

https://www.thegamer.com/gamers-survey-regret-loot-boxes/

In the eyes other public in the real world:

- only 3.4% of them players said they buy loot boxes because they are addicted to it.
- 42.1% buy them for fun
- 35.2% buy them to enhance gaming experience.
- only 17.6% buy them to try their luck
- only 17.5% think they should be banned
- average player spent $217 each on loot boxes.

Seemingly a few politicians are severely out-of-touch with the real world when they think loot boxes always mean addiction or gambling. This survey is going to shut some holier-than-thou politicians up especially when players mostly buy loot boxes for fun and to enhance gaming experience.


Oooh a survey of 100 people, what a ground breaking news and only 6 triple a release amount of money spent on loot boxes what a minuscule number! You really dont understand what addiction is do you? People open loot boxes because its fun and that is the addiction part. In many cases person who feels strong urge to buy loot boxes doesnt necessarily realize they are addicted until they have spent 217dollars on virtual stuff.


You need glasses. 1003 people, not 100. It is a good sized sample.


Not as good a size as the 3.4% of 200 million runescape accounts though hey.


Shrug! I only see 2 out of the 200 mil runescape accounts spoke out on how much they spent on MTX.


That's just irresponsible.

19-Sep-2019 20:15:45

Quick find code: 366-367-206-66046266 Back to Top