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Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Fake moons said :
Bringing financial harm within the scope of the Government’s forthcoming online harms legislation. Developers and platforms should not enable children to progress within a game by spending money and spending should be limited to items which are not linked to performance.

All games which allow players to spend money should include features for players to track their historic spend, and there should be maximum daily spend limits introduced in all games which feature in-game spending and turned on by default for children.

The Government should take immediate action to amend the definition of gaming in section 6 of the Gambling Act 2005 to regulate loot boxes as gambling.

The Government’s age appropriate design code must include provisions on nudge techniques and detrimental use of data, as proposed in the draft code.

Games that are distributed online should be subject to a legally enforceable age-rating system, just as physical games are. There should be a requirement for an additional warning to be displayed for games which facilitate in-game spending. The Government should consult on whether age ratings of all games should be moderated pre-release, just as physical games are.

Online games should be a key focus of digital citizenship lessons in schools, rather than lessons focusing exclusively on social media. Teachers involved in the delivery of these lessons should be familiar with how key online games that are popular with children work.


You need to be able to distinguish what are suggestions by certain UK officials and the country's actual ruling
HM Government
. The official HM Government's Internet Safety Green Paper is here:

https://assets.publishing.service.gov.uk/government/uploads/system/uploads/attachment_data/file/650949/Internet_Safety_Strategy_green_paper.pdf

Yes. Online Harms like trolling are discussed but not loot boxes and MTX.

24-Oct-2019 18:13:08

Fake moons

Fake moons

Posts: 366 Silver Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
Fake moons said :
Bringing financial harm within the scope of the Government’s forthcoming online harms legislation. Developers and platforms should not enable children to progress within a game by spending money and spending should be limited to items which are not linked to performance.

All games which allow players to spend money should include features for players to track their historic spend, and there should be maximum daily spend limits introduced in all games which feature in-game spending and turned on by default for children.

The Government should take immediate action to amend the definition of gaming in section 6 of the Gambling Act 2005 to regulate loot boxes as gambling.

The Government’s age appropriate design code must include provisions on nudge techniques and detrimental use of data, as proposed in the draft code.

Games that are distributed online should be subject to a legally enforceable age-rating system, just as physical games are. There should be a requirement for an additional warning to be displayed for games which facilitate in-game spending. The Government should consult on whether age ratings of all games should be moderated pre-release, just as physical games are.

Online games should be a key focus of digital citizenship lessons in schools, rather than lessons focusing exclusively on social media. Teachers involved in the delivery of these lessons should be familiar with how key online games that are popular with children work.


You need to be able to distinguish what are suggestions by certain UK officials and the country's actual ruling
HM Government
. The official HM Government's Internet Safety Green Paper is here:

https://assets.publishing.service.gov.uk/government/uploads/system/uploads/attachment_data/file/650949/Internet_Safety_Strategy_green_paper.pdf

Yes. Online
[/quote]

That's from 2017.

24-Oct-2019 18:34:25

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
^^
Yes. And it is the latest action by the ruling UK HM Government just as the no-action to Josh Hawley's Protecting Children From Abusive Games Act to the Congress is also the latest.

In other words, a big nothing in both cases but at least in the USA, some politicians have actually submitted 5 bills while nothing at all in the UK.

24-Oct-2019 18:41:46 - Last edited on 24-Oct-2019 18:42:07 by Dilbert2001

Fake moons

Fake moons

Posts: 366 Silver Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
^^
Yes. And it is the latest action by the ruling UK HM Government just as the no-action to Josh Hawley's Protecting Children From Abusive Games Act to the Congress is also the latest.

In other words, a big nothing in both cases but at least in the USA, some politicians have actually submitted 5 bills while nothing at all in the UK.


Maybe Jagex should go to the states. Not like the UK isn't full enough.

24-Oct-2019 18:58:52

boidae
Sep Member 2023

boidae

Posts: 2,931 Adamant Posts by user Forum Profile RuneMetrics Profile
Fake moons said :
Dilbert2001 said :
^^
Yes. And it is the latest action by the ruling UK HM Government just as the no-action to Josh Hawley's Protecting Children From Abusive Games Act to the Congress is also the latest.

In other words, a big nothing in both cases but at least in the USA, some politicians have actually submitted 5 bills while nothing at all in the UK.


Maybe Jagex should go to the states. Not like the UK isn't full enough.


think they based here but technically finances go to wherever the current purchaser of jagex is?

24-Oct-2019 19:06:10

Fake moons

Fake moons

Posts: 366 Silver Posts by user Forum Profile RuneMetrics Profile
“This report demonstrates that children and young people’s interaction with gambling or gambling behaviours comes from three sources – gambling that they are legally allowed to participate in, gambling on age restricted products and gambling style games. Any child or young person that experiences harm from these areas is a concern to us and we are absolutely committed to doing everything we can to protect them from gambling harms.
“Most of the gambling covered by this report takes place in ways which the law permits, but we must keep working to prevent children and young people from having access to age restricted products. Where operators have failed to protect children and young people we have and will continue to take firm action. This year alone, we have tightened rules and requirements around age verification to prevent children and young people from accessing age restricted products, put free-to-play games behind paywalls, and clamped down on irresponsible products.
“We have been raising awareness about where risks may arise from gambling-style games such as loot boxes and social casino games for some time. Even though we don’t have regulatory control in this area we are actively engaging with the games industry and social media platforms to look at ways to protect children and young people.
“Protecting children and young people from gambling harms is a collective responsibility and requires us, other regulators, the government, gambling operators, charities, teachers and parents to work together to make progress.”

24-Oct-2019 19:10:27

Fake moons

Fake moons

Posts: 366 Silver Posts by user Forum Profile RuneMetrics Profile
• 52% of young people say they have heard of in game items, of which 44% who say they have paid money to open loot boxes to get other in game items within the game they were playing, and 6% said that they have bet with in-game items either with friends or through unlicensed third party sites (so called ‘skins’ gambling).
• Of those that have paid for money to open loot boxes/crates/packs and remember where they got the money from 49% spent money that they received for birthday or Christmas presents, with 34% saying the money was given to them by parents/relatives to specifically buy loot boxes/crates/packs.

24-Oct-2019 19:18:23

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