UrekMazino
said
:
And if not for this scary new bill looming over the shoulders of Google and other game devs/publishers/platform providers, how much longer would we have had to wait for any change? Probably an eternity because who would want to regulate an unethical, dirty, predatory, easy cash grab?
18 months is fast, I don't know what you're talking about. If you can show me any other regulations that moved at a significantly quicker rate that didn't have disastrous consequences to prove me wrong, be my guest. But up until now, you haven't given a single example while I've shown several examples of the opposite.
"Scary" new bill? App Store asked for reveal of odds 18 months way ahead of this "scary new" Silly Rabbit, Games are not for kids "bill". Most of the biggest games even voluntarily revealed the odds of their loot boxes outside App Store. Who's scared? And don't forget no laws required them to reveal any odds too. These games just have nothing to be "scared" regarding the odds of their loot boxes.
Likewise, even Jagex hasn't directly revealed the odds of TH, they have been revealing the odds of a lot of their other RNG based game content for a long time already. They have also been putting more transparency to some of the TH content, like the Clairvoyance promotion they are running now, as well as Loot Duel and such? Why? There is really nothing to be worried from the perspective of games that give fair payout from the RNG based content.
You have shown several examples of WHAT? All I see is nobody is afraid of revealing the odds of loot boxes? Who has cried "no. no... we can't tell because our odds are low"? Look at PUBG and FIFA and Apex Legends... their odds are very low to get the top prize from their loot boxes... like 1 in over 10,000 in the case of PUBG? But they showed the odds voluntarily without even shrugging! Shrug! So what? They did that way before Google and the non-existing "bills".
Dilbert2001
said
:
"Scary" new bill? App Store asked for reveal of odds 18 months way ahead of this "scary new" Silly Rabbit, Games are not for kids "bill". Most of the biggest games even voluntarily revealed the odds of their loot boxes outside App Store. Who's scared? And don't forget no laws required them to reveal any odds too. These games just have nothing to be "scared" regarding the odds of their loot boxes.
LOOL the bill is so scary that it spooked Apple to force apps to reveal the odds to the gambling apps before the bill was even drafted!!!
Or maybe it was because of China?
Dilbert2001
said
:
Likewise, even Jagex hasn't directly revealed the odds of TH, they have been revealing the odds of a lot of their other RNG based game content for a long time already. They have also been putting more transparency to some of the TH content, like the Clairvoyance promotion they are running now, as well as Loot Duel and such? Why? There is really nothing to be worried from the perspective of games that give fair payout from the RNG based content.
Because they're not selling their product in China. The Clairvoyance is just another coy method of making players feel they have agency. The "potential" prizes has always been displayed at the bottom, nothing new here.
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Dilbert2001
said
:
You have shown several examples of WHAT? All I see is nobody is afraid of revealing the odds of loot boxes? Who has cried "no. no... we can't tell because our odds are low"? Look at PUBG and FIFA and Apex Legends... their odds are very low to get the top prize from their loot boxes... like 1 in over 10,000 in the case of PUBG? But they showed the odds voluntarily without even shrugging! Shrug! So what? They did that way before Google and the non-existing "bills".
LOOL! FIFA is so scared of revealing the abysmally low odds getting good players they had to label it as <1% chance instead of 0.000001% chance!!
PUBG showed their odds because Tencent wanted to sell the game in China! It was far from voluntary! Google isn't the one initiating the change, they're just catching up with the rest of the world.
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UrekMazino
said
:
Dilbert2001
said
:
"Scary" new bill? App Store asked for reveal of odds 18 months way ahead of this "scary new" Silly Rabbit, Games are not for kids "bill". Most of the biggest games even voluntarily revealed the odds of their loot boxes outside App Store. Who's scared? And don't forget no laws required them to reveal any odds too. These games just have nothing to be "scared" regarding the odds of their loot boxes.
LOOL the bill is so scary that it spooked Apple to force apps to reveal the odds to the gambling apps before the bill was even drafted!!!
Or maybe it was because of China?
Dilbert2001
said
:
Likewise, even Jagex hasn't directly revealed the odds of TH, they have been revealing the odds of a lot of their other RNG based game content for a long time already. They have also been putting more transparency to some of the TH content, like the Clairvoyance promotion they are running now, as well as Loot Duel and such? Why? There is really nothing to be worried from the perspective of games that give fair payout from the RNG based content.
Because they're not selling their product in China. The Clairvoyance is just another coy method of making players feel they have agency. The "potential" prizes has always been displayed at the bottom, nothing new here.
What a joke about Apple's "scary" odds revealing EULA update 1.5 year ago scaring anybody. Didn't I tell you nobody is afraid to reveal their odds.
Please tell us which game has a problem... or even make the slightest complain? Uh Oh! Absolutely nobody.
UrekMazino
said
:
Dilbert2001
said
:
You have shown several examples of WHAT? All I see is nobody is afraid of revealing the odds of loot boxes? Who has cried "no. no... we can't tell because our odds are low"? Look at PUBG and FIFA and Apex Legends... their odds are very low to get the top prize from their loot boxes... like 1 in over 10,000 in the case of PUBG? But they showed the odds voluntarily without even shrugging! Shrug! So what? They did that way before Google and the non-existing "bills".
LOOL! FIFA is so scared of revealing the abysmally low odds getting good players they had to label it as <1% chance instead of 0.000001% chance!!
PUBG showed their odds because Tencent wanted to sell the game in China! It was far from voluntary! Google isn't the one initiating the change, they're just catching up with the rest of the world.
Again, who is scared. They voluntarily released the odds way ago in China. FIFA is bringing in so much money from China. What can you do?
In case you are so out of touch of the real world facts happening, of course, in the real world, Tencent is not doing anythng with PUBG in China anymore because the government regulation on Blood, Gore and Violence stalled its approval. Tencent has replaced PUBG with Game For Peace. The real regulation is on real issues like guns and violence, not on MTX at all. Don't worry though, there are plenty of MTX in Game For Peace and the Chinese government welcome it.
It wasn't voluntary. Far from it, and despite the regulations stating they have to show the chances of items gained from lootboxes, they still weaseled their way around it by simply stating <1% instead of the real value. They are so scared that players will stop buying if they show the real value that they had to resort to this cowardly method to hide it.
In case you are so out of touch of the real world facts, Tencent was trying very hard to push PUBG into China and had to do everything to meet the regulations, this includes everything, not just blood/gore, but also loot chances from lootboxes. Thus why it was revealed.
But since they ultimately failed to get approval, they had to resort to Game For Peace. And now that the odds are already revealed, there's 0 reason to hide them again since everyone already knows it.
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UrekMazino
said
:
It wasn't voluntary. Far from it, and despite the regulations stating they have to show the chances of items gained from lootboxes, they still weaseled their way around it by simply stating <1% instead of the real value. They are so scared that players will stop buying if they show the real value that they had to resort to this cowardly method to hide it.
In case you are so out of touch of the real world facts, Tencent was trying very hard to push PUBG into China and had to do everything to meet the regulations, this includes everything, not just blood/gore, but also loot chances from lootboxes. Thus why it was revealed.
But since they ultimately failed to get approval, they had to resort to Game For Peace. And now that the odds are already revealed, there's 0 reason to hide them again since everyone already knows it.
What "weaseled their way around it" nonsense? Law doesn't tolerate nonsense if it is nonsense. If the laws think it is OK, it is useless for anybody not in the governments, you and me included to spit out nonsense regarding how your or me think the law means.
Obviously the Chinese governement is tackling violence and health issues due to political reasons. They are putting approval of many games on hold has nothing to do with the odds of their loot boxes at all. They even have established a formal regulation in May 2017. Trying to twist the nature of the stance of the Chinese government won't make you the Chinese government obviously. Uh oh! Too bad to you or silly rabbits, FIFA is still running in China. So are over 9000 x 9000 games with loot boxes including their home grown Chinese games like League of Angels. So what can silly rabbits do? Pretending to be Chinese government? Sorry that won't work because all the loot boxes games are still welcome in China.
Law doesn't tolerate nonsense, but the enforcement do. If law are always so perfect, then how come Joe from across the street never gets fined for jaywalking?
bUT iTs AGaInsT ThE lAw!
so?
And again, twisting my words, where have I ever said that the Chinese government are cracking down on lootboxes? I only said they've forced game devs to publish the drop rates. Which have been complied. Silly goose, I never said that FIFA or your so called 9000x9000 games can't be played in China.
Sometimes I don't even know what you're arguing about because you just keep changing the subject.
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