Choices should be more frequent and impactful. That said, choices should also have consequences. Sabatoging Zaros shouldn't automatically kill him, but if you did sabatoge him it should both be easier to kill him and be harder to help him down the road. Harder, not impossible. Likewise, if you help Zaros but later regret it, it should be harder to stop him, but easier to help him if you have remained loyal.
Preferably, choices should also be difficult to make, regardless of your faction. I want to really feel pressured with some of my choices, to look back and say "Was that really the best thing I could have done?"
Runescape doesn't need a hero...it needs a villain. An all encompassing force of evil that will remain ever-threatening and use chaos to make the peoples of Gielinor tolerate each other, grow strong together, and fight side by side against this evil. I am that villain.
03-Sep-2016 03:24:43