Autumn Elite
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Lord Bilrach
said
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Chaos Lupus
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Why is Bork still alive after completion of The Mighty Fall?
Why is he alive after I killed him?
Our Lord Zamorak has power over life and death! He has seen fit to resurrect Bork to continue his great work.
They addressed this on the mighty fall FAQ too. I believe it was Mod Jack who said that this is purely a gameplay feature but he was interested in putting a lore reason to it and explaining why he is so big. Low priority though so don't expect it soon.
Mod Jack didn't answer that question in the FAQ, and there was a lore reason for it. This is how Mod Timbo replied to this question in The Mighty Fall FAQ:
Original message details are unavailable.
Q: Why was Bork spared even though he lost the fight with Graardor?
Mod Timbo: Zarador, as arbiter of the tournament, stopped the fight before Graardor could deliver the killing blow. As Bork is one of the last Orks left, Zarador did*’* want to wipe out an ancient race knowing that one day it will happen to his own race, the Ourgs. Needless to say, the crowd and Graardor weren’t happy with the outcome but the arbiter of the Kyzaj Tournament presides over the tournament with ultimate authority. Bork’s punishment is to continue living down at the Chaos Tunnels.
Voya
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A lorehound, Quest Master and owner of three Quest Capes.
17-Jun-2014 09:49:47
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17-Jun-2014 09:53:40
by
Voya
Could Saradomin's power and perhaps Icyene magic be related to Law and Ice energy? Law is the energy/element that is opposite of Chaos Energy and we've seen how it's possible for a Chaos Elemental to exist.
18-Jun-2014 09:00:22
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18-Jun-2014 09:03:32
by
Padomenes
Padomenes
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Could Saradomin's power and perhaps Icyene magic be related to Law and Ice energy? Law is the energy/element that is opposite of Chaos Energy and we've seen how it's possible for a Chaos Elemental to exist.
Saradomin's energy is most likely tied into law energy in some way. When the moonclan formed the elemental altars, they chose spots that seemingly embodied that energy somehow. In this case, the law altar was created on Entrana, where Saradomin first entered, suggesting it its tied to him somehow. Also, he seems to have greater teleporting prowess than the other gods, coming back to Gielinor immediately after the barrier went down, opposed to Zamorak who camped out on a world nearby and took months to get here.
I highly doubt he's related to ice energy. Ice energy seems to be one of the four ancient elements associated with Mah and her creations, of which Saradomin has no connection. I haven't watched any Saradominist* cast ice magic and they tend to frown upon the use of ancient magic.
Browncow45
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Padomenes
said
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Could Saradomin's power and perhaps Icyene magic be related to Law and Ice energy? Law is the energy/element that is opposite of Chaos Energy and we've seen how it's possible for a Chaos Elemental to exist.
Saradomin's energy is most likely tied into law energy in some way. When the moonclan formed the elemental altars, they chose spots that seemingly embodied that energy somehow. In this case, the law altar was created on Entrana, where Saradomin first entered, suggesting it its tied to him somehow. Also, he seems to have greater teleporting prowess than the other gods, coming back to Gielinor immediately after the barrier went down, opposed to Zamorak who camped out on a world nearby and took months to get here.
I highly doubt he's related to ice energy. Ice energy seems to be one of the four ancient elements associated with Mah and her creations, of which Saradomin has no connection. I haven't watched any Saradominist* cast ice magic and they tend to frown upon the use of ancient magic.
I disagree. By that logic the Sacred Forge is tied to Zaros by virtue of being where Lassar once was. Sharing a location is not indicative that things are connected in that way.
IIRC Ariane said something about teleport spells takibg years to be attuned to a certain location and blah blah blah but in the temple of ikov the witch easily teleports you across a gap. Is this a lore fail?
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I have noticed your kind does tend to blindly stumble forward towards danger simply because it exists. What is your word for that?
AesirWarrior
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IIRC Ariane said something about teleport spells takibg years to be attuned to a certain location and blah blah blah but in the temple of ikov the witch easily teleports you across a gap. Is this a lore fail?
I believe there is a difference between short-distance teleports and long-distance teleports. It is easy to teleport to a place which you can see, it is more difficult to teleport to a place which you can only imagine.
Zebub
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AesirWarrior
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IIRC Ariane said something about teleport spells takibg years to be attuned to a certain location and blah blah blah but in the temple of ikov the witch easily teleports you across a gap. Is this a lore fail?
I believe there is a difference between short-distance teleports and long-distance teleports. It is easy to teleport to a place which you can see, it is more difficult to teleport to a place which you can only imagine.
Strangely, creating a localised teleport requires a matrix of vastly higher complexity than one for a long distance. Long distances are like hitting a target with an arrow at ten paces, quite easy really; teleporting locally on the other hand is like trying to not to hit yourself with your own arrow while hitting a target you’re standing on. All rather dangerous, if you ask me.
I would need to look into this. Is it definitely a teleport spell? Also we can do telegrab with relative ease that's pretty much the same. I wouldn't go so far as to call it a lorefail. I would suggest perhaps that postbag is wrong in fact as telegrab is clearly very easy.
Wouldn't agree with mostly. Wouldn't use a game mechanics based argument like abilities either. I trust the lore of TTAS enough to believe telegrab is within the reach of lore arguments though. So postbag wrong in this case certainly.