Regarding bosses in the dimension of disaster:
The Ambassador: Possibly defeated by Bilrach far easier in this universe with Xau-Tak weakened. Eldritch crossbow would therefore still exist.
Araxxi/Araxxor: They remain content to stay in their lair. Nox weapons don't exist.
Barrows brothers: Probably don't have their tombs raided by the vampyres. Barrows items don't exist. Same goes for rots so no t90 shields.
ED2: Possibly defeated by Bilrach as well, and he would have access to greater abilities for himself and whatever minions he has here.
Chaos elemental: Grows powerful and takes over northern Wilderness. Ancient warrior's equipment remains hidden.
Corp beast: Quest isn't done in dod, so it doesn't exist therefore no spirit shields.
Dagannoth kings: Fremennik contain them, so they alone have access to their drops.
GWD1 bosses: All dead except for alternate Nex. Alternate Nex would drop different items, but no one could get them.
GWD2 bosses: Don't exist but Telos could spread fonts and golems everywhere and remain content to not travel aboveground. SGB and ZGS don't exist without their gods but Staff of Sliske could still exist.
Har-aken: Doesn't exist.
Kalphite bosses: Possibly allied with Amascut as bodyguards.
King black dragon: Stays in his lair trapped and unknown.
Legiones: Probably don't exist with Guthix not dead.
Magister: Defeated again by Nomad, therefore Nomad has access to t92 khopeshes.
Queen black dragon: Remains in slumber undisturbed.
Raksha: Never found
Solak: Without elves interfering with a boss who's god is dominant, no one can get his cinderbanes or purple mushroom. Other drops don't exist.
ED1: Doesn't exist with Xau-tak weakened although seiryu could be good.
Jad: No adventurer to fight him therefore no one has a fire cape.
That should be it for boss lore in dimension of disaster.
06-Feb-2021 04:59:02
- Last edited on
06-Feb-2021 05:08:20
by
Jeremy Cheng