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Dimension of Disaster Lore

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Jeremy Cheng
Aug Member 2013

Jeremy Cheng

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When will jagex add more lore to the alternate universe? What was The Arc doing in this neverending 5th age universe? What was Xau-Tak doing? What was Vorago and Telos doing? What was the Queen of Ashes doing? Would the Elder Gods have woken up without the World Guardian? Would the Archaeology skill have still been discovered if the 6th age had never happened? So much lore that could be explored in the alternate universe. Anyone know?

25-Jan-2021 22:35:58

Jeremy Cheng
Aug Member 2013

Jeremy Cheng

Posts: 25,639 Sapphire Posts by user Forum Profile RuneMetrics Profile
And what were the gnomes doing in a universe where Glough was never stopped? Would a universe where the Grand Tree died force the gnomes to live in Arposandra and be Glough's fodder in his fight against humans? Surely a universe where evil gnomes and monkeys attacking everyone would be an interesting thing to explore and explain in lore right? I mean in OSRS Glough was a credible threat in OSRS lore, where OSRS is basically an alternate universe where Guthix never died, the 5th age is endless and gods are permanently banished from Gielinor.

What would have been the fate of Lumbridge without anyone strong enough to stop the goblins? Would the trolls have killed all the dwarves or would the dwarves have stalemated the trolls but then The Red Axe takes over Keldagrim? What would have happened to everyone on Mazcab? This would also mean trading teci for imbueing rings wouldn't exist.

Would Anachronia have still been brought forward in time or would it be discovered as a Fossil Island?

What were the vampyres doing after their god Zamorak was killed by alternate universe Guthix? The Void Knights would have been overrun by pests. Could Mos Le'Harmless, Harmony Island and Ashdale be a refuge for all races to escape the current situation in their former location? Would Tuska have possibly destroyed alternate Gielinor or have been stopped by someone?

What is the fate of the penguins and their scheme to make a global ice age in the Dimension of Disaster? What would have happened to Nomad and Soul Wars? Would Solak have been completely mind controlled by Erethdor and Merethiel killed, leading to the 3 types of blight creatures eventually going wild and leading the Lost Grove? Would dungeoneering exist as a skill in the Dimension of Disaaster after the Fremennik were defeated and what about Bilrach and his plans?

03-Feb-2021 01:47:39

Jeremy Cheng
Aug Member 2013

Jeremy Cheng

Posts: 25,639 Sapphire Posts by user Forum Profile RuneMetrics Profile
As regards to Hero Items, Hazelmere would have been forced to tell Zemouregal where his signet ring is.

Tavia would most likely have never caught Arkaneo and created her fishing rod from her fin and as a werewolf would probably stay in Canifis.

Orlando Smith would have never lost his hat but as a zombie would be powerless to stop Zemouregal from stealing his hat.

And finally Guildmaster Tony would have never lost his mattock as Zemouregal would keep him alive to force him to dig up artefacts for Archaeology. And would there be a "Hazeel brew"?

All in all, the Dimension of Disaster has plenty of lore that needs to be explored. And finally, what would Richie the magpie have been doing in a universe without a GE?

Anyone else interested in the potential new lore that could be explored in a Dimension of Disaster sequel?

03-Feb-2021 01:48:21

Final Feud
Apr Member 2014

Final Feud

Posts: 11,087 Opal Posts by user Forum Profile RuneMetrics Profile
PT. 1

Buckle up...I'm going in......(this is just my opinion on what I think is happening):
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- Arc probably went undiscovered, and the Player Owned Ports never gets fully utilized due to the Sarim/Draynor areas now being under vampire control (lore says that Count Draynor regained all his power) Zemo has Tetsu armor, possible from signature hero's learning how to make it.

- Xua Tak is probably forgotten about even more than in tour main timeline, and would be the biggest threat to Zemouregal in his timeline.

- Vorago never wakes up, because in DoD Guthix was never killed by Sliske (which triggers Vorago to wake up in our timeline because the anima mundi gets disrupted after Guthix gets rekt'd by Sliske.

- Without Guthix's death, there's no chain of events leading to Heart of Stone, which caused the Elder Gods to wake up. Xenia most likely doesn't die like in Heart of Stone and instead is defeated with the other signature heroes by Zemouregal.

- 6th Age never happened in DoD because Guthix was never killed and the world never learns how to harness the Anima Mundi (Invention/Divination). Without the drive of the knowledge of this new power source, people turned into zombies, and Zemo controlling the area, Kharid-Et remains hidden. No arch.

- Without our interference in the gnome questline, Glough's lies have been seen as facts and the gnomes are now in a full alliance with the monkeys and have successfully conquered the humans in the area.

- Since we never existed, Sigmund and H.A.M. are no longer a cult and are a monster killing army. Zanik is long dead at this point after foolishly releasing Nex during her time in the North while under Bandos' control. Sigmund in this timeline and his H.A.M. army are probably seen as heroes due to the growing threat of evil monsters that are now on the loose upon the world (example: Tolna's Rift never gets cleansed and they escape the rift eventually). This is why Zemo has the city closed off/large patrols.
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03-Feb-2021 04:40:33 - Last edited on 03-Feb-2021 06:12:04 by Final Feud

Final Feud
Apr Member 2014

Final Feud

Posts: 11,087 Opal Posts by user Forum Profile RuneMetrics Profile
PT 2.

================
- Without our meddling, there's no rift between the dwarves; the Chaos Dwarf machines never get built because in DoD, Guthix didn't just banish the gods when he woke up - - he also drained all of their power in anger, so Zamorak's curse/spell would do nothing. No Red Axe, no suspicious Veldaban and rallying of the Black Guard. Hreidmar takes power without the internal struggle and they crush the trolls with Veldaban's experience in fighting them.

- Tuska never targets Gielinor because the Anima Mundi is still intact (cause old Guthy boy is still alive), so we never discover Mazcab.

- Fossil Island/Anachronia remains a mystery; Tolna's Rift is constantly releasing nightmarish monsters, and Varrock's inhabitants are all zombies; there's nobody to build the ship nor is there a reason to because we were never around to tell King Roald about the dragonkin threats.

- Could Mos Le'Harmless, Harmony Island and Ashdale be a refuge for all races to escape the current situation in their former location? I believe so. These places are just remote enough and on islands that there wouldn't be much danger due to monsters.

- With Ardougne now under Hazeel's control, Chuck and Larry inform Hazeel about the penguin's plans; Hazeel wipes out the penguin threat, seeing it as a threat to his empire. Yep, I hate those evil penguins!

-Nomad becomes the true Anti-Hero. Without the dumb adventurer stopping him, he's truly the only hope Gielinor has of gaining enough power to stop the threats even without having World Guardian powers.

- The elves never came to Gielinor in the DoD timeline, so Solak never ends up getting corrupted and remains a guardian on the island.

- I think Daemonheim would've still been discovered but largely unexplored by outsiders; Bilrach would become the second strongest Mahjarrat and would likely be plotting against Zemo, his rival.

- Richie the Magpie would've been in a meat pie in a world without a GE.
Quest Cape Skill Requirements
The Official Guide Directory
~*~Road to MQC~*~

03-Feb-2021 06:01:44

Jeremy Cheng
Aug Member 2013

Jeremy Cheng

Posts: 25,639 Sapphire Posts by user Forum Profile RuneMetrics Profile
Regarding bosses in the dimension of disaster:

The Ambassador: Possibly defeated by Bilrach far easier in this universe with Xau-Tak weakened. Eldritch crossbow would therefore still exist.

Araxxi/Araxxor: They remain content to stay in their lair. Nox weapons don't exist.

Barrows brothers: Probably don't have their tombs raided by the vampyres. Barrows items don't exist. Same goes for rots so no t90 shields.

ED2: Possibly defeated by Bilrach as well, and he would have access to greater abilities for himself and whatever minions he has here.

Chaos elemental: Grows powerful and takes over northern Wilderness. Ancient warrior's equipment remains hidden.

Corp beast: Quest isn't done in dod, so it doesn't exist therefore no spirit shields.

Dagannoth kings: Fremennik contain them, so they alone have access to their drops.

GWD1 bosses: All dead except for alternate Nex. Alternate Nex would drop different items, but no one could get them.

GWD2 bosses: Don't exist but Telos could spread fonts and golems everywhere and remain content to not travel aboveground. SGB and ZGS don't exist without their gods but Staff of Sliske could still exist.

Har-aken: Doesn't exist.

Kalphite bosses: Possibly allied with Amascut as bodyguards.

King black dragon: Stays in his lair trapped and unknown.

Legiones: Probably don't exist with Guthix not dead.

Magister: Defeated again by Nomad, therefore Nomad has access to t92 khopeshes.

Queen black dragon: Remains in slumber undisturbed.

Raksha: Never found

Solak: Without elves interfering with a boss who's god is dominant, no one can get his cinderbanes or purple mushroom. Other drops don't exist.

ED1: Doesn't exist with Xau-tak weakened although seiryu could be good.

Jad: No adventurer to fight him therefore no one has a fire cape.

That should be it for boss lore in dimension of disaster.

06-Feb-2021 04:59:02 - Last edited on 06-Feb-2021 05:08:20 by Jeremy Cheng

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