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You're guilty of some colossal hyperbole here; there are several planes of horrifying non-Euclidean geometry between Rondstat's rewrites and Lovecraft. This isn't to mention that the gods being more aloof has no effect on their willingness to interact with the World Guardian, given his/her position, or even Jagex's ability to write them that way since aloofness is not an inhuman quality.
I did not mean that Rondstat wrote them as Lovecraftian horrors. What I meant was that it is very hard to write an alien mindset on a character that has to be spoken to. So the more common options are a) make them essentially human or b) keep the alienness by making interaction rare to impossible (Lovecraft, and the reason behind why ME3 ruined the reapers). Runescape cannot do the latter and keep the 6th age plot anywhere near similar (though I do dread them seemingly NOT doing this with the Elders).
As for the gods still interacting with the World Guardian, in Rondstat's suggestions having the gods NOT talk to the player as much featured very heavily. As for having all of the gods be given human-style aloofness, it'd seem a bit redundant to me to give so many characters the same trait. Also, if Jagex wants an "all sides are right" story, they cannot make every god not named Guthix a distant prick. Rondstat's suggestions would almost certainly tilt perceptions towards the Godless/a story where one faction seems to be the clear protagonist. Which I could respect, don't get me wrong, but it's not what Jagex is aiming for. They seem to want every side that isn't a designated villain (Bandos?, Tuska, Sliske) be sympathetic while still having flaws. And they haven't done a terrible job at that.
Still, perhaps it is weak criticism. I'll admit as a book, or a movie, or an anime, or a single player RPG I'd pick Rond's piece over RS3's. But as the plot of the point and click MMO I've played for nearly one and half decades it doesn't sit right with me.
25-Mar-2017 07:37:21
- Last edited on
25-Mar-2017 08:02:57
by
Rifleavenger