I'd say my character's motivation has changed over time. At first, he simply wanted adventure, to actually use his swordplay and spellcraft rather than just learn about it. To see the world and the things in it firsthand. Maybe be a local hero somewhere, then go back to being an academic when he wanted the quiet life again.
That changed over time, both as he discovered knowledge few others could dream of, got involved in events all over Gielinor, witnessed darkness and suffering across the world, and suffered personal loss (RIP Cyrisus, Hazelmere, and so many others since). He'd not been a particularly pious person before, but what ideals he had been taught before and during his adventures wouldn't let him walk away from it all. As his responsibilities grew, so did his sense of purpose and a rejection of his old "selfish" motives for adventuring. When he was elevated to World Guardian, given the right to help determine the very future of this star (and maybe more) he decided to change the world rather than heeding Guthix's plea to simply preserve the freedom of people to choose their own fate.
My character wants the peace he once knew back, for everyone. A world without fear, without war, without chaos, and without injustice. When the voices of the people cultivating the land, prospering together, and finding joy in their families will echo throughout Gielinor today, tomorrow, and every tomorrow to come.
Alas, the loftiest of goals demand a high price to be attained, and perhaps are unattainable even then. Yet he tries nonetheless, and would side with anyone else who shares his vision of the future. An alliance of factions with amenable philosophies to his own would be ideal, but if the World Guardian must side with only one or go it alone, he will.
For clarification:
Faction = Swap between Saradomin/Armadyl officially, seeking an alliance between several gods in actuality.
15-Mar-2017 22:03:05
- Last edited on
15-Mar-2017 22:27:16
by
Rifleavenger