Just something I've been thinking about recently, and since this forum is currently on life support I might as well make a thread.
Basically, I'm curious as to the relationship between player character motivation and faction choice, and whether it's always so cut and dry. Are all Saradominists insufferable do-gooders who strive to protect the weak and innocent? Are all Zamorakians power-hungry social Darwinists? etc.
To quote the start of DoD...
Gypsy Aris:
Hmm. I see. Why do you complete quests? Why do you adventure?
Player:
To gain knowledge and skills.
Player:
For the joy of adventuring.
Player:
To earn glory and renown.
Player:
To get a reward at the end.
Obviously these aren't the only possible motivations for doing what the World Guardian does, but I added it here just for reference since it's an actual in-game choice where you can express character motivation. So, what is your character after, and how do you reconcile that with the goals/values of your faction?
Patrolling Lore FC almost makes you wish for a Great Revision.
15-Mar-2017 15:26:04