Firm rejection, as someone who played as a kid back in 06-07 (got lured into wildy for a scam and everything) and watched the 08 transition to deal with RWT happen in real time, summoning is a feature that always felt antithetical to the original ethos of the game for me.
Point, click, enjoy. No need for managing pet inventories or boosts or whatever; just slap on some Dharok's, get down to 1hp and blast some scrubs or slap on your best gear and head out for some adventuring. Basically gambling but with the probability aspect directly blended into all aspects of life including combat, what could be more fun or addicting? Summoning and similar skills always felt like a way to flatten the probability distribution, in a way that made combat less dynamic and more of a war of attrition.
If you want summoning and pets and more complex interface systems, go play an MMO with an ethos that supports those things like WoW or RS3. The reason I came back here 14 years later as an adult is because OSRS offers something unique not found in any other MMO I've played, and I think the devs should focus on cultivating and preserving that feeling as opposed to reintroducing things that are already being done elsewhere. (and apparently even fans of the mechanism like yourself don't like its current incarnation on RS3; yeesh, why would they waste their time again here?)
01-Jun-2021 13:04:24