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ILikeToits25

ILikeToits25

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
PLEASE. Expand POH storage to include more unique Collection Log and Quest items. There are so many unique items wasting space in my bank right now that I want to keep but don't have the room for! This could be a simple expansion to the current costume room wardrobes or an additional building spot in that room. The functionality is already in game - lets make it happen please!

10-Sep-2022 03:04:32

FeralWyvern8
Dec Member 2023

FeralWyvern8

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Could you please make so all unique quest items would be possibly obtainable after the quest completion just like the holiday items? (there is a similar system introduced in RuneScape 3 called May's Quest Caravan). Currently there are some items that require to perform drop trick during the quest in order to get (e.g. Carnillean armour from Hazeel Cult, Crystal pendant from Regicide, etc.). I would suggest making them reclaimable through Wise Old Man or Diango along with all the rest quest items so that players wouldn't need to go back to quest NPC's every single time upon losing any of them, plus it would save a lot of bank space.

I personally think it's a good idea and many would agree on polling this in the future.
What are your thoughts?

Thank you.

12-Sep-2022 17:21:17 - Last edited on 12-Sep-2022 17:46:19 by FeralWyvern8

Alans rng
Apr Member 2022

Alans rng

Posts: 152 Iron Posts by user Forum Profile RuneMetrics Profile
VOID UPGRADE not a def bonus or boost i was thinking of geting 3 new items added to pest controll that take a long time to get that you can attach to the helmets. VOID helm perk attachments.
RANGE HELM ATTACHMENT minimizes hiting 0s when a monster is under 5% hp?
MELEE HELM ATTACHMENT increase special attack accuracy?
MAGE HELM ATTACHMENT speed up mage ticks from 4 to 3?

make them worth like 1250 points each or somthing these are ideas you guys probly have a better idea on what to make the attachments so it dosnt stuff the game up.

19-Sep-2022 10:04:46

Demon Rang4

Demon Rang4

Posts: 6 Bronze Posts by user Forum Profile RuneMetrics Profile
GRACEFUL RIGHT-CLICK RECOLOR OPTION

Hello!

credit goes to RSN - Boss Slapper

we believe it would be a great addition to the game to add a right click graceful recolor option for all of the unlocks to the recoloring of the graceful outfit. as of now the only option to have multiple colors is to purchase multiple sets and to recolor them each seperately.

this will save a ton of bankspace as well as give the option to change the color to match outfits and character customization as intersts change daily rather than the grind a new color every time the player decides to have a new color come to mind.

thanks for your interest in the idea and hope to see this initiated into the game in the future.

thank you!
-demon rang4
-credit for idea - Boss Slapper

19-Sep-2022 17:28:05

Hubatish
Nov Member 2018

Hubatish

Posts: 616 Steel Posts by user Forum Profile RuneMetrics Profile
Can the denoting or parcel service be upgraded to a bank in Tai Bwo Wannai? There are quite a few things going for a bank there:
The Tai Bwo Wannai Cleanup mini game. Almost every mini game in the game has a bank either directly attached or nearby (32 mini games with a bank vs 6 without). Wiki: https://oldschool.runescape.wiki/w/Minigames Shades of Morton is probably the closest minigame analog, and the Burgh de Rott bank is close by there (with completion of In Aid of the Myreque).
This minigame could really use a bank and is particularly item heavy. Check out the "necessary item" section on the wiki: https://oldschool.runescape.wiki/w/Tai_Bwo_Wannai_Cleanup There are numerous monsters that can poison you (for 6 each), drain your stats, and just generally make you eat food, especially for a low level player. Then remember that chopping tatch fills up your inventory quickly. It's a very difficult inventory management problem currently, without a bank nearby. A bank would make this minigame much more manageable, especially if you forgot something or don't plan ahead perfectly. There are also various events/ rewards (snakeskin, broodoo masks, and gem stones) which are frequently ignored currently because their rewards are not worth the effort & the 10 sticks needed to bank currently.
High distance from another bank. The closest banks are in TzHaar, Shilo Village (with the quest unlocked), or Zanaris with the fairy ring to the south. A bank in Tai Bwo Wannai could help make the Brimhaven Dungeon (and Karamja in general) a bit easier to use.
There already are bank analogs there, with the parcel & denoting services, so this isn't a huge change.
The bank could be unlocked after Jungle Potion, Tai Bwo Wannai Trio, or some input of planks or trading sticks. I personally find unlockable banks to be very staffing satisfying and one of the best quest rewards where they exist.

28-Sep-2022 01:27:18

Hubatish
Nov Member 2018

Hubatish

Posts: 616 Steel Posts by user Forum Profile RuneMetrics Profile
Now for the naysayers:
Why bother adding a bank given there are the parcel / denoting alternatives?
A bank is much more user friendly & allows for less planning ahead. You can show up at the mini game, then get geared up, rather than gearing up, getting there, and realizing you forgot something or ran out of food. It's much more flexible; you can play the mini game for a while to get sticks, then swap to chopping teaks in the same session.
What about its effects on the economy and current training methods?
The teak trees and nature rune crafting would be the most impacted training methods. However, here the existing parcel & denoting services lessen the effect. You could already denote rune essence for 5gp each - so what nature runes are now 5gp cheaper? There are possible fixes to both these - see below.

Other related topics that would be worth polling:
Should a right click "claim sticks" option be added to villagers?
Should a broader Tai Bwo Wannai Clean up rework be implemented, like with Shades of Morton? Rewards could include lootboxes, improved broodoo magic gear, herblore supplies, or poison resisting gear.
Should the cost to enter teak trees be increased, from 100 trading sticks to 200? (As it would previously have cost 260 sticks to parcel a full inventory & reenter)
Should the nature altar gain brambles to push past, to decrease xp/hour of nature runes using the altar?

28-Sep-2022 01:27:27

Vari Rainbow
Jan Member 2022

Vari Rainbow

Posts: 156 Iron Posts by user Forum Profile RuneMetrics Profile
Harmonised Nightmare staff:

Increase its magic damage to +30%
Increase its magick attack to +50
AND Allow it to autocast ancient magicks.
It has to do something other than spam fire surge!
Or release new spells up to 120 magic :)
and its special attack can be ambrosia and up to 100damage attack xD

01-Oct-2022 10:30:10 - Last edited on 01-Oct-2022 10:56:26 by Vari Rainbow

Amarilmera
Jun Member 2023

Amarilmera

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
Minor quality of life update for guardians of the rift:

Award runecrafting exp when using cells on barrier with full hp that were healed to full during last 3 seconds.. Its really tedious trying to optimize for that extra drop of exp by camping next barrier waiting for it to lose 1 hp and click it before anyone else.

Just give us the extra exp from using cells to barrier even if the miss the click by 0,1 seconds. This would make the minigame much more relaxed

04-Oct-2022 14:39:56

Links Surge

Links Surge

Posts: 10 Bronze Posts by user Forum Profile RuneMetrics Profile
Hi, I am a long time player. I have been playing on and off since middle school somewhat 60 years ago (don't judge me).

I am currently playing as a pure (yes one of those things some of you hate) and i find one of the core mechanics of the game is flawed. this applies to all pures and many ironman/hardcore accounts as well.

I cannot complete basic quests to move the story along and remain a pure (its not possible with how rewards are setup for quests).

Is it not simple enough to make the xp reward optional?

Should it be an all reward or no reward situation (you choose the full reward or nothing)?

Should the reward be handed out as an xp lamp (to be used later or destroyed at my descretion)? I feel this way the people that say "its not how the game was intended to be played" can't complain as the reward is still there for them, any complaints after this is simply envey or fear of starting that new account.

In addition, the people that say "its not how the game was intended to be played" why do we have community polls and forums dedicated to the growth of this game? This game is for us and will grow and change how we mold it.

To summorize:

I have the required skills/combat/time/requirments to complete the quests, But this will change the game for me and many others the moment we complete the quests. many features of the game are locked behind quests.

I am not asking to make the quests easier, but an option to complete them and retain my (our) pure status.

12-Oct-2022 04:14:01

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