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blackbelt
Dec Member 2014

blackbelt

Posts: 83 Iron Posts by user Forum Profile RuneMetrics Profile
2 suggestions:

1- Can we please have vorkath and kbd dh lance variants as hard and elite cb achievement rewards?

2-Can Cerberus and Sire pets have variants that look like the bosses? I think they are the only pets in game that don't look like the boss.

Thanks!

15-Aug-2022 02:03:18

Zer0Rust
Aug Member 2022

Zer0Rust

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Pyromancer outfit redesign/update

Add fire particle effects to the armor.

Perhaps make it special. i.e. only when fire making will the armor go ablaze.

or~ only people with 99 fire making can toggle their outfit to go ablaze.

21-Aug-2022 11:40:10

GIM MeAHand
May Member 2023

GIM MeAHand

Posts: 25 Bronze Posts by user Forum Profile RuneMetrics Profile
This is potential mechanics for the upcoming Wilderness bosses rework, to help balance the inevitable clan overtaking.

If attempting to attack during the bosses life (if you entered before a kill) attempting to attack someone will result in "I think we have bigger things to worry about right now" message.
After the boss dies, PVP timers still exist.

If there is too much PVP going on during the boss fight a special move can be done to target those in combat with each other for disrespecting the boss.

Have varying player count limits across worlds, like some 10, 15, 25, 50 and 100s and dedicated (unlimited) worlds.

The player limit can be broken by joining between boss encounters, but if the boss spawns with over the player count we need to "thin the herd" and it creates dungeon abilities, and priority targets are the raiders(those that joined to exceed the limit).
Every increment of the player limit in these encounters increases the danger factor.
Exceeded player limit = Increased targeting preference by boss
2x player limit = auto skull
3x player limit = disable protect item
4x player limit = teleblock on join
5x player limit = Logout blocked until out of PVP area.
Some bosses should have an ability that lets them counter teleblock spells(lore being some weird side effect of inducing fear - making your will stronger than the magical force). This is quite rare (like 1/100 attacks) - This is to stop letting the boss do the work and reducing resources while forcing players to run where a team is waiting. Another option is when a boss dies teleblocks are broken.

Inside the Boss rooms, there can be varied combat brackets similar to PVP worlds that are more or less restrictive based on a bosses death rate. (Deep wildy boss that doesn't get killed reduces the bracket to make it more attractive)
If you skull in a boss arena you will skull every time you enter for X hrs.
While it is multi content, I believe these can make it fun and fair for all not just XL clans.

26-Aug-2022 07:53:50

Octavio P

Octavio P

Posts: 162 Iron Posts by user Forum Profile RuneMetrics Profile
Dear Jagex,

Now that there have been 3 raids to accommodate highest tier weapon rewards in each respective combat style, I would recommend the next raid to be a more lite variety; As such that it would be geared towards free-2-play users.

A raid to offer best in slot for f2p, something like this can reinvigorate your player base.

Thank you

02-Sep-2022 01:26:27

Maks Cape
Jan Member 2020

Maks Cape

Posts: 1,308 Mithril Posts by user Forum Profile RuneMetrics Profile
x-Polska-x said :
The ability to enter bank pins using the number pad on your keyboard!

Hey x-Polska-x, welcome to the forums.

If you're on RuneLite, in the "Configuration" menu, search "Bank" and in the "edit plugin configuration" section, turn on "Keyboard Bankpin" .

There you go! :)

02-Sep-2022 22:26:38

Gimp Crabby
Jun Member 2022

Gimp Crabby

Posts: 6 Bronze Posts by user Forum Profile RuneMetrics Profile
I have a few suggestions for poll items:

Allow for the collection of multiple clue scrolls - similar to whats in Trailblazer/RS3, so that we can finish a task and not have to stop every 5 kills to do a new clue scroll.

Bring Karamja hard achievement diary inline with the xp reward of all the others. Karamja hard awards a 10k xp lamp, every other hard diary rewards a 15k xp lamp. (its rewards are also pretty lack luster, you get unlimited teleports to shilo village and access to the gem mine)

Rebalancing of the combat achievement system. Currently there are some oversights such as the medium task of killing brutal black dragons which requires 77 slayer. Possible solution is to use a point based tier instead of task based tiers. (if it has to be redone anyways)

Ability for Ironmen to sell items on the GE for Bond money. Maybe by locking it to a GE Coffer that can only purchase bonds. Allows Ironmen to be truly self sufficient, and introduces more items to regular players to make them more available.

04-Sep-2022 02:04:07

DrkLink
May Member 2021

DrkLink

Posts: 7 Bronze Posts by user Forum Profile RuneMetrics Profile
I remember when summoning was introduced it was not that bad of a skill and neither was dungeoneering. I don't understand why already developed skills weren't suggested, instead of sailing...or warding...

I get they may not pass but why not try something that's proven instead of skills that make no sense
Casual Player

04-Sep-2022 07:06:29

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