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R-N-G-esus

R-N-G-esus

Posts: 8 Bronze Posts by user Forum Profile RuneMetrics Profile
A while ago, I was talking with some people about adding in a barrows defender (makes sense seeing as how their is barrows gloves). To get a chance at this, I considered maybe getting a rare key from barrows that would allow you access to the cyclops that drop the defender for a certain amount of time. Another option would be needing the key and tokens to gain access, and when you run out of tokens, you would also need to get a new key to try again. This key would be untradeable and would make barrows a more frequently visited boss/minigame for the community while allowing for an equipment upgrade. One other idea I had thought of with barrows was having a rare chance of getting an item from the chest that would prevent 1 barrows item from degrading, and having up to 4 of these "items" at a time. As you get one of these items, they would be come more rare (similar to ecumenical keys). Once this item was added to a barrows piece, the barrows piece became untradeable. Along with this, if you wished to remove the item from the barrows piece, either the barrows item or the non-degrading add on became consumed, allowing for a money sink on the barrows items.

The questions could be:
1. Should the barrows chest have a rare/very rare chance at giving a key, which would give a limited time access to certain cyclops that can drop a barrows defender? This defender would have slightly better attack bonuses than that of a dragon defender. The key will also be an untradeable item.

2. Should the barrows chest have a rare/very rare chance of dropping an "item" that would work as an add on to any barrows piece you choose? Using this item on a barrows piece would prevent it from degrading; however, this add on would be an untradeable item that, when removed from a barrows piece, would consume the barrows item. You may only have 4 of these "add on items" at a time, and become more rare as you get more from barrows, similar to ecumenical keys.

26-Aug-2015 00:45:04

Xarioz

Xarioz

Posts: 15 Bronze Posts by user Forum Profile RuneMetrics Profile
Dear OSRS Team,

I believe that the Sanguinesti Region and Castle Draken deserve to get some recognition between the developing team in OSRS, simply because of the incredibly majestic atmosphere that the area gives the player once he/ she enters it. Discovering the new dark/ dream area there with a possibility of continuing the original story of what ended in the quest "Darkness of Hallowvale" will surely make most of us vampire fans and midnight journeymen live this fantasy like atmosphere once again in a new experience that doesn't have to exactly follow the path of creating a new boss in the game or repeating that what the quest of "Legacy of Seergaze" has offered.

Best,
X*rio*

28-Aug-2015 08:45:03

GRN LGHT GO

GRN LGHT GO

Posts: 2 Bronze Posts by user Forum Profile RuneMetrics Profile
I would like to see a simple change to the Grand Exchange. When I search for and item, for example a Mithril pick axe, lets say I offer 1000GP and it doesn't buy right away. Can there be a small button or interface to add GP without having to end the offer, search the item again and then make another offer. If I'm buying 1k Nature runes for 245GP each and it doesn't buy, let me click the new offer or +1GP button and it adds it to my offer.

28-Aug-2015 18:20:18

Hardoncrime
Nov Member 2019

Hardoncrime

Posts: 20 Bronze Posts by user Forum Profile RuneMetrics Profile
I totally agree. I enjoyed putting the Vyrewatch in their place... Not only that, but all of Morytania holds a certain type of "beauty" and charm with practically limitless potential! It's supposed to be the most evil region in all of Gielinor, yet if you stay there long enough, it tends to grow on you and no longer appears to be as much a threat as it was when you first went there. By "beauty" I mean it as an ironic term since Morytania is dark, dead, dreadful, dreary, decaying and downright depressing (funny how they all begin witht he letter D, haha); yet it is this environment that uses these elements to create a somewhat addictive "restoration" charm that makes you want more than it has to offer at the moment. I want to see resolution in the Myreque storyline which at this point is and has been a cliffhanger. Even with resolution, there's a great start point for some form of minigame. I understand that Temple Trekking and Shades of Mort'ton are two minigames set in the area, as well as the Tarn Razorlor miniquest and such; but perhaps there could be a sort of "clean up" minigame similar to the one in the Tai Bwo Wannai Village, though rewards from this could include some fancy new trinkets such as a recipe for Vampire Bait (similar to the Desert treasure weakening potion, which was my favorite boss from Desert Treaure) or some kind of ritualistic Shade Repellent.. or even some form of Garlic Anointment or Holy Anointment to aid in warding off hostile creatures when braving the swamp. Making Holy Anointing Oil could even reward you with some prayer exp, since it would need to be blessed (though due to the laws of hydrophobic lipids and densities, some form of liquid other than holy water would need to be used.. Perhaps blessing already Sacred Oil?) Garlic Anointing Oil may reward you with herblore exp in the sense of mixing garlic, some herb, and sacred oil together.

Obviously, I'm speaking on a whim, but you get my point.. It's pretty much that I agree.. lol
Been grindin' since 07 with nothing to show for it. :D

29-Aug-2015 16:06:34

Dumbaggg

Dumbaggg

Posts: 5 Bronze Posts by user Forum Profile RuneMetrics Profile
I would love to see jagex do a poll on "clan citadels" in osrs, I thought it was a very cool experience back before eoc came out and would be nice for clans to recruit new members weather if they are a pking, pvming, or skiller clan. I also really liked how clans would be able design their own clan cape :)

06-Sep-2015 00:05:24

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