Increase the high-alch value of Mort Myre Fungus to 120 or so. I think anyone casting Bloom on swamp crabs is pretty obviously looking for the fungus drop, not its random junk, and right-clicking to grab the fungus instead of knives or copper ore or whatever is a huge pain.
Hi everyone, quick question here. If I have a raspberry pi 4 with 2 GB of ram would I be able to use it and play osrs on it when hooked up to a monitor? Any answers are appreciated, thanks (:
Gym ll
Put Fake names in the player list as 'near-by' players array, so any spam bots that use this can easily be detected. (You wouldn't see this information in normal play)
I'd recommend update for ''dead wildy''; Limited wilderness worlds.
Meaning that there would be like 20-30 worlds only where you could access wilderness. So it would be easier to find other people in wilderness and I think this might make also more people to get back in the game who have quitted because pking is dead atm.. Nowdays it takes hours to find someone outside hotzones. I don't know how hard that is to implement but I'd like to hear other opinions about this.
Small suggestion: the Quest Hall in POH looks so minimalistic, maybe add some stuff to place on the floor? Not just wall mounted stuff. Looks like an empty room now..
Remove the "Attack" option on other players inside the safe zones of pvp worlds, this would make moving around the safe zone and banking a lot easier
Dan
Sooo, my suggestion is regarding the Grotesque Guardians, and Dusk's second form. I really don't think that Dusk's AOE should be able to trap players by having the exit be against a wall. I can get away with it because I have 94 HP, and could tick eat, but anyone like 75 HP or lower could get instakilled. There's no other way to react to or avoid the AOE to prevent dying.
My suggestion is to either a) prevent the AOE from spawning directly adjacent to a wall or b) keep the AOE the same, but reduce the total damage it could do or prevent it from dropping the player.