Forums

Small Suggestions Thread Thread is sticky

Quick find code: 322-323-184-65614746

Zerophiel

Zerophiel

Posts: 312 Silver Posts by user Forum Profile RuneMetrics Profile
How about a dragon crafting hammer that has a 5% chance to craft two items at once (not from the same bar) if crafting multiple items. For example, you would have a 5% chance to use 2 mithril bars to make 20 dart tips in a single animation. XP would still be given for each bar used. This hammer could be an elite clue scroll reward. I think it would be a nice time-saver for those rich or skilled/lucky enough to get one, and it wouldn't trivialize 99 smithing. Legends tell of a mysterious, kind man...

29-Jan-2018 03:36:47

Unity 3D

Unity 3D

Posts: 5 Bronze Posts by user Forum Profile RuneMetrics Profile
Contact Orb plinth

It would be a cool idea to have a stationary Contact NPC Orb in a house.
Using the Commorb after the Wanted! quest, the player is able to construct a plinth with the orb on which allows a "left click" use for the NPC Contact spell without need of the lunar spellbook. The Orb can have 1000 charges max and is charged with the same runes used to cast it.

This adds new purpose for obtaining a quest item and adds some QoL.

A player will need 70 Construction. 1 Commorb, 1 Marble Block. As well as the completion of Wanted! and Lunar Diplomacy quest to construct it.

29-Jan-2018 19:34:33

Kanejiro

Kanejiro

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Hello! I haven't posted on the forums since back in Runescape 2 when forums were relevant in trading. Anyway here is my idea and I am not sure if it has been suggested yet or not.

Add the ability to check a box in the mining part of Miscellenia Kingdom resources for mining pure essence. It wouldn't crash the economy since normal mode can use nmz and it would really help out the ironmen while still costing us resources.

Thanks for reading!

30-Jan-2018 04:25:56

Slay3rSluT

Slay3rSluT

Posts: 40 Bronze Posts by user Forum Profile RuneMetrics Profile
Can we see an update with some of the more "common" weapons/armor in the game? Such as Chain mail, square shields, Spears, Long bows, Claws or war hammers? There stats offer little to make them effective in comparison to the power builds, making them entirely useless. So many New items are coming into the game pushing the item power thresh that it is turning the game into a rocket race. I feel if old items stats are updated, such as what was done with javelins, to make combat more diverse and not have to fall into cookie-cutter builds. End-game gear was added but a power gap left mid-level players hanging.

02-Feb-2018 19:30:11

lil vorki
Jul Member 2019

lil vorki

Posts: 5 Bronze Posts by user Forum Profile RuneMetrics Profile
Hi i dont know where to quite share my osrs mobile experience so ill do it here.

A couple of things so far...
- i cant figure out how to type in the public chat just to friends or to join a clan etc.
- it would be nice to be able to scrol through the bank without having to hold the side bar but just scrolling down with your fingers
- i have only played for about 30 minutes but once already when clicking on my settings icon i exited the game by hitting the back button on android - this worries me for when in dangerous situations
- i decided to try and kill vorkath and everything was fine until the spider - i find it very hard to click on the undead spider with my crumbling undead spell so maybe if npcs had a bigger npc box when using something on them

Thank you for letting me test the mobile,
80o

02-Feb-2018 19:55:38

Skunkful Jar

Skunkful Jar

Posts: 6 Bronze Posts by user Forum Profile RuneMetrics Profile
Just a small suggestion with little importance but it would be awesome if you could click and walk away from compost bins while you're adding vegetation to it cause as of right now even if you spam click somewhere to walk or anything you have to wait for the bin to be completely filled or until you run out of the vegetation you are adding to the bin. Thanks! You guys brought back the most beautiful RPG in existence! Please try your best in keeping it simple like old school should be! ;)

04-Feb-2018 03:35:56

Polyphage

Polyphage

Posts: 14 Bronze Posts by user Forum Profile RuneMetrics Profile
If we can buff Ahrim's staff then why cant we just buff the outdated Torag's hammers??

I believe torag's could have a really nice niche of being the tanky armour set but the weapons definitely need a buff.

Looking at the dps calculator for various weapons, currently torags hammers are much lower than either a d scim due to the speed of the weapons.

What I suggest for this is for each of the hammers to attack instead of it just being one attack with a speed of 5 (interval of 3.0 seconds). So it would effectively be two hits instead of the current one but the speed of the weapon would be reduced to a speed of 3 but with 2 attacks at 1.5 seconds per each hammer.

Another option is to make the hammers one handed like with the recent Ahrim's Staff update with balancing to still make the hammers just slightly worse than a whip.

What my idea for this weapon/armour set is to be, is slightly less than a whip with dragon defender but with the armour effects being their niche.

-Some ideas for the full set.

The set effect would have a 10% chance of draining a players prayer by 20% of your total hit.

Allow the set affect to have a 20% chance of stunning the opponent for 5 seconds. Would be useful for PVP and could interrupt an attack in PVE.

Torags set could deal more damage the higher your opponents crush defense. Every 5 crush DEF would be 1% more damage. Capping at 300 crush defense for 60% more damage at the cap. Corrupt their high defenses

Please give me your feedeback in the comments below.

04-Feb-2018 06:21:03

Minun95
Nov Member 2023

Minun95

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
chompys were released 2 and a half years before hunter came out, but catching them is basically hunting. since they are needed for western province diary, why not making them also giving small amount of hunter xp whenever plucking?
not a large amount of course. the only requirment should be the chompy hunting quest, and the lvl of hunter needed is 1. the xp might scale with lvl (dont think its good) or with the western province diary.
thoughts?

04-Feb-2018 21:17:08

Maat

Maat

Posts: 4,332 Adamant Posts by user Forum Profile RuneMetrics Profile
1) Not necessarily a small update, but surely a small suggestion: POH Gnomeball fields. :)

2) POH Dungeon "Chamber" room. May contain a few monsters, some decoration, maybe an environmental thingy. Building multiple adjacent chamber rooms causes them to be linked together, without walls between the two. This enables players to build large, open dungeon rooms.

05-Feb-2018 03:44:59 - Last edited on 05-Feb-2018 04:53:21 by Maat

Quick find code: 322-323-184-65614746 Back to Top