Hey guys,
Lately i've noticed that i tend to skip more of the randoms rather then doing them, as they are generally a timewaste. Therefore i have the idea/suggestion, to make the random event rewards scale with either total level or total time played (rather then combat level, in order to make it fair towards skillers aswell). This way, there would still be a reason to do the random events in the later stages of the game (whereas now, at later stages they are just a time waste)*
**. Higher level runes (bloods, souls,...) from the maze/pinball randoms, higher level ores (or more coal) etc*
**. Getting more money/better xp lamps
Eg. More gems/better rings than a plane gold ring from the pirate etc*
**. The possibility to get certain pies from the sandwich lady etc.
04-Jun-2016 13:45:38