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Kermajorma

Kermajorma

Posts: 27 Bronze Posts by user Forum Profile RuneMetrics Profile
Cerberus, Abyssal Sire, Zulrah and Smokedevil Boss tweaks.

Abyssal sire is really nice, best boss ever in runescape. Its flaws are, buggy floor sometimes not registering click so you get rek* by poison. Also the poison hits so fast that me on bad times with 150ish ping cannot kill it, the poison gets me even if im superhumanfast in trying to dodge it. Also the sire itself bugs at the very beginning when it doesnt register your click. Then comes the biggest flaw: loot. Its so horrendous you lose around 30k gp PER KILL. But I must say when I have bug-free and lag-free kills, its a blast.

Zulrah needs its "green" and "blue" forms to be alot more distinct. I have very good vision, apart from recognition in shades of green apparently as I commonly mix up the two forms for a second and then its too late. Also the drops need nerfs theyre ridiculous.

Cerberus.... Some people like it but its one of my least favourite, theres no way im goign to tell the difference between the blue and green shade, theyre so tiny and you only have a split second to pick the right prayer. Also the lava pools that apparently stay at the ground even after theyve disappeared? The hell? Please make them visible for the whole duration. Also loot sucks donkey balls.

Smokedevil Boss Is the true carpal tunnel boss, clickclickclick 4 hours nonstop? No ty. Also the loot is horrendous. Please make it have phases, like phase one like it is now, phase 2 and 3 something different. I did send Jagex a suggestion about this in a form from somewhere in these forums, couldnt find it anymore.

05-Oct-2015 01:19:14

Mums Paypal

Mums Paypal

Posts: 4 Bronze Posts by user Forum Profile RuneMetrics Profile
Have 2 suggestions:

1- 99 construction with the cape equipped could allow you build a Bank chest. There could be 10-50 million gold pieces cost, and certain restriction regarding how near it is to Gilded altar. This would be a great addition to 99 construction, I feel like it would make the skill dynamic. I believe lonbows need to be updated, seeing how they are trully useless at the moment. Maybe a bit of a faster attack rate or a more significant power difference compared to shortbow.


2- Firemaking seriously needs to be given a use. As of right now it is the least useful skill in runescape.

05-Oct-2015 01:41:04

trodgore

trodgore

Posts: 3 Bronze Posts by user Forum Profile RuneMetrics Profile
Linked iron-man accounts. I would be incredibly happy if I could collaborate with just one of my good friends, instead of collaborating with every other player in the game using the GE. If more than two people could link their account together (possibly by entering a "community code" at character creation), small-to-medium sized communities could enjoy the game by collaborating only with each other, unaffected by the bots and merchants that plague the regular game, creating artificial demand.

05-Oct-2015 02:45:39

JGunn 817
Nov Member 2023

JGunn 817

Posts: 241 Silver Posts by user Forum Profile RuneMetrics Profile
Can we buff the xp given when catching raw sharks?

At level 40 you may begin catching lobsters, granting 90xp per catch,
At level 50 you may begin catching swordfish, granting 100xp per catch,

and at level 76 you may begin catching sharks, only granting 110xp each?

I know it has been this way forever, but compare it to woodcutting and other skills, most high level content in these skill grant much more xp than their low level counter part. just a suggestion.

Thanks in advance.

05-Oct-2015 17:17:45

Big Mag
Nov Member 2023

Big Mag

Posts: 127 Iron Posts by user Forum Profile RuneMetrics Profile
Runecrafting guild to osrs

Runecrafting guild was released in 2007, i think it belongs to osrs also.
As available runecrafting methods whe have only regular runecrafting and Abyss, i think we need something more.
Runecrafter outfit, runecrafting altar teletablets, Omni items, i miss those things... :p
JUST the Great Orb Project, NO Runespan.
+ that place is harmelss to ppl who dislike it, they don't need to use it if they don't want to.

06-Oct-2015 12:42:13

Debenture
Jun Member 2023

Debenture

Posts: 4 Bronze Posts by user Forum Profile RuneMetrics Profile
Hello I think this is a long awaited update but could you make it so if you have the dusty key in your inventory or on your key ring in your inventory the gate in Taverley dungeon opens with the left click option? Thanks :)

06-Oct-2015 16:39:06

Lord Buchu

Lord Buchu

Posts: 9 Bronze Posts by user Forum Profile RuneMetrics Profile
How to make fire cape more attractive to use!

Everytime i train combat skills or PK on my main i always use the same cape. "fire cape" sometimes i would rather use a skill cape also to show which skills i have achieved in 99 etc.
I came up with an idea to make skill capes more attractive to use in combat/ or when you just hang out at */*. I hope you guys will like it as much as I do. The idea is quite simple.

When you have your fire cape they you can combine it with your skill cape of choice, just like you do with a tentacle on a whip.

this would give your skill cape the same stats as a fire cape and a cooler look maybe? maybe you should need a special crafthing level to do this also?
this would also make jad more attractive to farm, and skill capes more useable!

what do you guys think of this idea?

Regards Gunb0w/Craq

06-Oct-2015 19:03:17

Lord Buchu

Lord Buchu

Posts: 9 Bronze Posts by user Forum Profile RuneMetrics Profile
How to make SKILL CAPE more attractive to use!**

Everytime i train combat skills or PK on my main i always use the same cape. "fire cape" sometimes i would rather use a skill cape also to show which skills i have achieved in 99 etc.
I came up with an idea to make skill capes more attractive to use in combat/ or when you just hang out at */*. I hope you guys will like it as much as I do. The idea is quite simple.

When you have your fire cape they you can combine it with your skill cape of choice, just like you do with a tentacle on a whip.

this would give your skill cape the same stats as a fire cape and a cooler look maybe? maybe you should need a special crafthing level to do this also?
this would also make jad more attractive to farm, and skill capes more useable!

what do you guys think of this idea?

Regards Gunb0w/Craq

06-Oct-2015 19:23:09

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