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Homse
Nov Member 2023

Homse

Posts: 1,118 Mithril Posts by user Forum Profile RuneMetrics Profile
Make quests give xp lamps instead of raw xp.

I would very much like quests to give xp lamps instead of raw xp.
The reason behind this is I am a skiller with a love for quests. I want to access more of the content available.

I know I'm purposely limiting myself by having a skiller account, but there's already so many quests I could do, like Priest in Peril, that reward raw combat experience.

22-Aug-2016 20:02:46

Low Mike

Low Mike

Posts: 220 Silver Posts by user Forum Profile RuneMetrics Profile
Could you increase time for bird nests to stay visible. Too often you notice the message too late and the nest is gone, especially when afking.
Player since 2005
Goals:
Make 1b,
make music, watch videos, make videos, enjoy all aspects of life

23-Aug-2016 17:32:25

Cosmic Forge

Cosmic Forge

Posts: 7 Bronze Posts by user Forum Profile RuneMetrics Profile
This great suggestion is to address "TRICK" pking (where you accidentally skull in the wild).

How the concept works: Currently when you attack another player you receive a white skull above your character. I'm adding to this concept in the following ways which is best explained in the following example.

Player 1 (The person that attacks you in the wild).
Player 2 (The 3 item"er" going through the wild for no particular reason!)

Player 1 attacks Player 2.

What Player 1 sees: Player 1 sees a white skull above his character (no change)
What Player 2 sees: Player 2 sees a Red Skull above Player 1's character.

What the Red Skull means. The Red Skull represents every player that has attacked you. So if for example, Player 3 decided to join in on the action and attack player 2.

Then Player 1 and Player 3 would both see that they have white skulls above their character.

But for Player 2, he would see that Player 1 and Player 3 both have Red Skulls above their character.

What it means to Player 2. Player 2 can attack either Player 1 or Player 3 with no risk of getting, "skulled".

In addition, in OSRS settings, the Player 'Attack' options would include, "The Red Skull". By setting this option, you would only be able to attack players that have attacked you. Meaning no accidental attacks and loss of items. Once enough time has passed, the Red Skull seen by Player 2 would go back to a "neutral" setting. Meaning Player 2 would see Player 1 and Player 3 both with white skulls above their character. This indicates that Player 2 can no longer attack those players without risking their items. Nor can he attack those players if the Red Skull, Player 'Attack' options have been set.

I don't believe that Jagex intended for players to accidentally skull. And we've all heard of stories of this happening and people quitting the game over it.

FOR pkers it's a cheap thing to do to try to trick someone into skulling...PEACE!

24-Aug-2016 05:38:58

Patrickodang
Jul Member 2023

Patrickodang

Posts: 15 Bronze Posts by user Forum Profile RuneMetrics Profile
Please put an activity bar in pest control just like you did with fishing trawler. The 50 damage requirement for points lets people (bots) get the 50 and then just afk while everyone else does the work, usually resulting in a loss on the high level boats. So, if somebody stands around too long, they should be kicked out of the game.

24-Aug-2016 07:32:46

heybro789
Nov Member 2023

heybro789

Posts: 1,558 Mithril Posts by user Forum Profile RuneMetrics Profile
PLEASE PLEASE PLEASE READ THIS

on certain shops like the LAST MAN STANDING combat shop, make it so damage wont close the stop window, it is actually really annoying when people are ranging you with a short bow or when the fog is damaging you, making it pretty much impossible to trade the store and making your items/tokens useless. It is a major quality of life tweak and it needs to be done ASAP.

sincerely,
Mihuuuu

25-Aug-2016 05:40:03

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