For Deadman Mode can you make it so you can disable a random event that you don't want to happen and only ones that you want? Theres some randoms that no one ever does because it's not worth doing but since some people may want to do it you shouldn't completely remove it but allow people to have a choice which random they want to come.
It would be nice if when doing partner slayer your kills would count towards the kill count of your partner and vice versa. Not sharing exp but just kill counts to add some benefit to slaying with a partner to complete tasks faster. Otherwise it is kind of pointless to just get the same task as your partner and then wait around for each other to finish. I'm pretty sure that is the way it works in RS3 but im not 100% sure. Maybe add some rules like a minimum kill count needed for you to complete the task when your partner does so that people dont just afk while 1 person kills all the creatures. Would really appreciate this change because it will actually be beneficial for people to slay together
Oh I almost forget....Evil Trees would be awesome to have in 07 I think, not sure how everyone else feels about it but I always thought they were really fun. When I switched to 07 from rs3 I expected them to be in the game but was a little disappointed to see they were not
09-Nov-2015 07:19:25
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09-Nov-2015 07:25:50
by
Warrior9330
1 more thing I can think of is being able to open windows such as skill guides while doing something like fishing or woodcutting or even walking just because it is kind of nice to be able to read up on stuff while on a long walk somewhere and it's annoying to have to stop what your are doing just to look at your equipment stats or something.
09-Nov-2015 07:33:01
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09-Nov-2015 07:33:24
by
Warrior9330
rambozpl0x
said
:
For Deadman something should be done about how easy it is to misclick someone and lose all your items that you have been working so hard to get for the last 5 hours.... I was thinking a simple solution would be to just add a button into the settings that allows you to toggle the option of having the "attack" button on. This way when you are just trying to train you can turn it off and not worry about attacking someone when your trying to click on a chicken. Get what I'm saying?
Under settings(the wrench icon by logout) you can alter your click so attack is always the last option
*under options and then under the
Game-Controller Icon
->(always right click)
09-Nov-2015 16:06:22
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09-Nov-2015 16:07:41
by
AppealDenied
Hi, can you make it so that a player can filter out "**** has logged in/out" it's really frustrating having people log off and on every 2 seconds, and the message never seem to disappear, and Im forced to manually clear the chat history, over and over and over....
Hello, some here are ''things'' u could think about it
1- A kind of mailbox, to send ur offline patners things like menssages and/or items
2- Make a low- level slayer boss (wyvern, dust devil, kurask, spiritual creature) that drop the weapons you'll wanted to put on game ( dragon limbs, sword, warhammer).
3- instead of another slayer boss...*******; A Metallic dragon boss...
(a good design would be a metallic dragon made of the parts of the other dragons.. bronze, iron, steel, mithril)
or just an adamant or rune dragon as a boss.
4- instead that two bosses, put a new one on the incoming continent ''Zeah''. (with the weapons i mentioned).
5- Uhmm... A kind of box or buttom on the bank interface, that let you discard a bag of items... So we dont need to take a long time cleaning the bank instead of that.... Perhaps we could discard a lot of items from the bank with only one click.
6- A buttom to organize your bank.
Well i can't remember anything else at the moment.
Add in gloves similar to the old Dominion tower gloves, IE Spell Caster, Goliath and Swift gauntlets. I think these would offer an alternative to the barrows gloves and could be used as an item sink similar to the saradomin tear and the cracken tentacle.