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heartvessels

heartvessels

Posts: 28 Bronze Posts by user Forum Profile RuneMetrics Profile
Curious as to why the in-game name of the Pet Penance Queen(when in inventory) is named as such, or Penance Pet(when following), instead of Penance Princess? Kalphite Queen pet is named Kalphite Princess. I understand it's not that big of an issue, hence posting in the small suggestions thread :P , but it bothers the hell out of me! Perhaps it's a mere issue of aesthetics, but I would love if you all would consider switching her name to Penance Princess.

Squishy and I would be forever grateful.

02-Jul-2015 03:39:34

Shyne Boyz

Shyne Boyz

Posts: 13 Bronze Posts by user Forum Profile RuneMetrics Profile
More Emotes
Just a Small Little Suggestion nothing Major at all.
Just wondering if they could add Air Guitar and more emotes in General in to the emotes of Old School. Also since it is Old School Rs the Music needed to unlock it could be around
150-250 because why not ?It's not affecting the actual game play whatsoever
and just gives the game just that little bit of extra something.
Thanks.

02-Jul-2015 04:05:32

Never Givup

Never Givup

Posts: 26 Bronze Posts by user Forum Profile RuneMetrics Profile
Shyne Boyz said :
More Emotes
Just a Small Little Suggestion nothing Major at all.
Just wondering if they could add Air Guitar and more emotes in General in to the emotes of Old School. Also since it is Old School Rs the Music needed to unlock it could be around
150-250 because why not ?It's not affecting the actual game play whatsoever
and just gives the game just that little bit of extra something.
Thanks.



FULLY SUPPORT.

There's no downside in adding air guitar.

02-Jul-2015 04:19:37 - Last edited on 02-Jul-2015 04:22:36 by Never Givup

T o m m i
Dec Member 2010

T o m m i

Posts: 3,190 Adamant Posts by user Forum Profile RuneMetrics Profile
This doesn't belong to this thread but I didn't feel like creating a new thread.

This is about the pid system. You said you'll discuss it in a meeting this Friday.

So currently in PvP, when you hit your opponent with melee the hitsplat appears either on the same tick as you get your xp drop or 1 tick after. (Can't appear at the same time when both players hit each other at the same time)

Here's how a fight could go with the current system:

Players A and B hit each other at the same time and both are very low hp.
Both players decide to take a risk and pull out their dharok's axe
A gets pid and hits enough to kill B, B dies without getting to hit A.
But if A got pid but didn't do enough damage to kill B, he will be able to eat before B's hitsplat appears on him.

This system results in a lot of luck based deaths/kills. And here's an example of what can happen:

I'm fighting someone who is bad at dharok pking, obviously I would never take a "pid risk" where both players basically have a 50% chance of killing the other person, as he would otherwise have very little chance of killing me, so he might realise that I never take a risk in that situation and instead of eating he will always hit me with his dharok axe, giving him a good chance of killing me.

What needs to be done is to make the hitsplats ALWAYS appear 1* tick after the xp drop, that's how it worked in pre-eoc. It doesn't need to be impossible for both players to die at the same time outside of the duel arena, basically a pid system isn't needed for PvP.

*different with magic/range depending on distance, but basically the hitsplat timing is consistent.

02-Jul-2015 16:12:55 - Last edited on 02-Jul-2015 16:19:32 by T o m m i

T o m m i
Dec Member 2010

T o m m i

Posts: 3,190 Adamant Posts by user Forum Profile RuneMetrics Profile
Now here's how a fight could go with the better pid system:

Players A and B hit each other at the same time and both are very low hp.
Both pull out their dharok's axe
Both players can swing their axe and eat right after before the hitsplats appear. (POSSIBLE for both players to die if both hit high)

Duel arena would remain the same, at the end the damage will appear only on one player if both were to do enough damage to kill each other, RS3: /watch?v=Cr2TA3Bzshs at 0:51, hitsplats appear at the same time, at the end the only the player who got better pid dealt damage.

So in RS3, there's no pid in PvP, and random pid at the duel arena, which is how it needs to work in osrs.

02-Jul-2015 16:13:09 - Last edited on 02-Jul-2015 16:14:23 by T o m m i

Kall me Kazi
May Member 2021

Kall me Kazi

Posts: 452 Silver Posts by user Forum Profile RuneMetrics Profile
I think there should be a way to switch gangs from the shield of arrav quest. I've been trying to complete heroes/shield of arrav for ages now but I can't find anyone who hasn't completed shield of arrav and isn't in the pheonix gang like I am. I think it would be a good quality of life change at this stage in the game if there was a way to swap gangs.

02-Jul-2015 18:10:11

CMYK
Jun Member 2019

CMYK

Posts: 14 Bronze Posts by user Forum Profile RuneMetrics Profile
When you receive a bird's egg from nest while woodcutting their should be a 'Hatch' option, so when you hatch an egg you get a small bird of what ever color the egg is the flies behind you when you are moving and rests on your shoulder when stationary. This would add a perk for the woodcutters of the world. [:

03-Jul-2015 04:48:32

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