The problem is bosses dropping massive amounts of skilling resources and being FORCED to kill a boss about 10,000 times for the uniques/pet , 10k kills on a boss is like 1bill on skilling resources, if they reduced the kill count required for the unique drops people would finish the collection logs in a normal time frame not 1 whole year of farming which would reduce the huge influx of resources and raise the price of skilling resources as tens of billions of skilling resources wouldnt be getting pumped in to the game anymore, i know for sure myself would stop killing a boss as soon as i finished the log, as well as it giving players a reasonable goal, say 1k kills netted you the pet, 1k kills on any boss and you deserve the pet IMO i would spend a lot more time skilling if i could grind out some pets and know there was that apple on the tree at the end of the 1000 kills, not knowing fine well i could be here farming for literally a year and still not get what im after, id love to max my char but dont want to stop bossing because i want the pets.
09-Feb-2023 10:20:39