1) It gives players a bit of customizability. It encourages JaGex to make more cosmetics. what's wrong with that?
2) Technically yes. But it IS paying in a cash shop for items which is fine if it doesn't break the game or flat out remove content blocks for people. SoF kinda does this but there is no guarantee you will get the exp lamps you need so you end up spending TONS of money and getting nothing or very few of what you want. balancing it out, plus the 2 free spins.
3) A valid point, but at the same time, in the time it takes to get a 99 for say a cape you want, or reach that smithing/crafting level, you could have most likely made the 5$ for that cosmetic item. Remember a 99 can take a good 80+ hours of grinding to get, that's about 2 full time job paychecks.
4) Maple Story is actually extremely successful, one of Nexon's biggest games, they also have Combat Arms, Mabinogi, Dungeon Fighter Online, among others, they have payshops, but why is your example of cash shops done wrong Maplestory, the most popular of them?
5) They still get a cut, they hold shares, they don't flat out own them last I checked.
6) They have teams working on multiple areas, one for payshop stuff, another for quests, they are spreading out and building funds for more "Ooomph" to their content.
7) See 2.
30-Jul-2012 18:40:59