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Keepsake Weapon Issues

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Sonic
Oct Member 2010

Sonic

Posts: 3,742 Adamant Posts by user Forum Profile RuneMetrics Profile
Giant's Hand from the circus doesn't work... Wanted to go round slapping people.

Currently doesn't work! Dominion weapons would be great too.
Probably not going as fast as the name suggests.
I relish a challenge.

29-May-2013 23:32:50

Donza
Apr Member 2006

Donza

Posts: 2,339 Mithril Posts by user Forum Profile RuneMetrics Profile
golden scythe for those that have it
flagstaff of festivities
golden katana
ornate katana
dominion tower weapons
all holiday items
lightning staff
sceptre of the gods
shark fist gloves
starfury weapons
barrelchest anchor

also why do we only have 2 weapon items. Lets face it you done it with cosmetic overrides before only letting us pick 1 weapon item at a time.

Please take my money and give us more slots for keepsakes. 1 main 1 off hand each for magic / range / melee and 1 2hander for them as well.

That right there is 9 keys, now take my money
memes

29-May-2013 23:32:55 - Last edited on 30-May-2013 00:12:43 by Donza

Wolvian
Dec Member 2007

Wolvian

Posts: 4,523 Adamant Posts by user Forum Profile RuneMetrics Profile
I haven't tried this yet, but do keep these categories in mind:

Achievement items (falador shield)
Quest items (dark dagger)
Holiday items (scythe)
Minigame items (dungeoneering, stealing creation, etc.)
Un-tradeable items (ceremonial swords)
$pin2win rewards (shark fists)

Not only that, but when storing a mainhand, be sure an off-hand becomes available. Dual wielding ceremonial swords could look cool, aswell as some quest items.

Also, be sure any item stored can be re-obtained from its source, such as balmung and the fally shield.

Snowballs!
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All posts are my own, and do not reflect the opinions of Serenity Isle members or leaders.

30-May-2013 00:52:48

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