from page 43:
29-Aug-2012 20:02:52
"and have been looking anxiously at feedback from all of our community"
And chose to ignore it, of course.
"For example, we know that directly selling gold, XP or even accounts would generate between 10 to 15 times more revenue than Squeal or Solomon’s Store generates combined. However, we simply won’t do it, because we don’t believe it’s the right thing for the long-term health of the game."
Until we do it, of course.
"We don't want players to be able to buy their way to success in RuneScape. If we let players start doing this, it devalues RuneScape for others. We feel your status in real life shouldn't affect your ability to be successful in RuneScape."
Jagex officials did not only lie there, but also
- about account security problems, allowing third parties to make purchases in the legitimate player's name for thousands of euros/pounds/dollars (this has been fixed),
- about not having changes the terms & conditions in order to keep such illegal gains,
- about "no advertisements for members", with one or two pop-up ads every time a player logs in.
- about "player support" for the Squeal of fortune by declaring everyone who ever used a `free spin' to be in favour of microtransactions.
"Integrity"?
First step, remove ads for members.
Then, do a poll instead of just claiming "90% player support" on the Squeal of Fortune cash-for-in-game-advantages scheme. (THAT is the elephant in the room.)
Third, if and when a majority votes against it, stop selling in-game advantages - and return to the old policy.
----
TL;DR: "Jagex ethics" again - making new empty promises while still breaking old ones on a daily basis.
^THIS.
"Revenge...is like a rolling stone, which, when a man hath forced up a hill, will return upon him with a greater violence, and break those bones whose sinews gave it motion."- Jeremy Taylor
30-Aug-2012 08:13:05