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Changes for a Better Beta

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Madzs
Dec Member 2023

Madzs

Posts: 35 Bronze Posts by user Forum Profile RuneMetrics Profile
Quick Suggestion, I understand why 99 mage/range and 99 defence is max combat because obviously they output the same amount of damage as those with max combat, having them lower would be unfair to lower combats. BUT i'm not sure if this has been done but for example if someone has 99 attack and 90 strength 99 defence, using meele they are both important, they have max combat, but they don't have the same damage output as others mages and rangers with the same combat. My solution to this would be that your combat would be the average between attack and strength. Therefore our hypothetical player would have a combat level of 195.

13-Jul-2012 18:31:22

Flaivia
Jan Member 2006

Flaivia

Posts: 972 Gold Posts by user Forum Profile RuneMetrics Profile
Thank you for staying on top of things so many issues and keeping us so well informed.
@
)
--`--
You can complain that the rose bushes have thorns
or you can rejoice because the thorn bushes have roses
--'--(
@

13-Jul-2012 18:35:11

Neo  Fire

Neo  Fire

Posts: 111 Iron Posts by user Forum Profile RuneMetrics Profile
The biggest mistake you guys made with the beta. Is you limited who can log in when to it. So you already disappointed many loyal players (my brother and I for sure). By limiting them and picking 50,000 players who rarely use beta. That Has really turned some of us off. So you aren't getting very constructive feedback. I'm so turned off I barely wasn't to play bets on weekend because I'm so limited. And if you look. In the last few months I've gain 12 million exp. So kiddos to your biggest mi
I personal want the beta. But being limited the way I am. Why should I invest time in it when I already want listened to. I might as well stock worth live.

13-Jul-2012 18:38:28

Servantes

Servantes

Posts: 44 Bronze Posts by user Forum Profile RuneMetrics Profile
Please keep dragon claw spec as an ability that only works with claws or something. They're kinda useless atm...
Frost dragons were really weak last time I played in beta and sometimes died after one hit. Dwarf multicannon worked with soulsplit which gave an extreme heal. Also when slaying on beta I only got 8 xp per task. hope this wasn't intended.
Imo safezones aren't needed, it's more something for MOBAs. there is already a good healing ability :)

13-Jul-2012 18:40:50 - Last edited on 13-Jul-2012 18:43:06 by Servantes

Myxx

Myxx

Posts: 235 Silver Posts by user Forum Profile RuneMetrics Profile
I'm very glad that the xp rate for lower level monster had been adjusted and that hits without abilities have been increased, those were two annoying things imo, as I couldn't get a hang of the abilities.
I would suggest a training area to try all ability attacks with average hits so you can test everything and know what combinations of abilities work best. Or perhaps a guide that can show what each attack exactly does, as a foreigner it's hard for me to understand every bit of the abilities.
~Myxx

13-Jul-2012 18:45:56

Virtues Suck
Nov Member 2023

Virtues Suck

Posts: 38 Bronze Posts by user Forum Profile RuneMetrics Profile
I think that you are encouraging people not to hybrid, because if they tried to start switching armor in the middle of a fight to change combat styles they'd lose a significant amount of life points and become very vulnerable.
Also you do realize that even though you said this beta might not come out yet since you are trying to balance like all dragon weapons some prices are drastically changing, because people think they will become useless.

13-Jul-2012 18:51:56 - Last edited on 13-Jul-2012 18:55:02 by Virtues Suck

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