I have two things to say, it was very hard getting into godwars.. getting the killcount and when i got to the boss(bandos) i could solo him using no food and im only level 110 in regular runescape im not sure what i am in beta. And i REALLY think jagex should make the combat update into a runescape 3 like they did with runescape classic and have a transfer item day
1. What is your ingame-name?
skankhunt69x
2. Previous Name(s)?
joeguy80
3. How did you hear about us?
the forum
4. What is your favorite in-game activity?
bossing with a team
5. How many years/months have you played Runescape?
since the year of 2006 on and off
6. fletch
I started playing in 2006 approximately and have been a member for most of those years. When I first started playing in free-to-play I idolised the players in full rune armor fighting in the wilderness. I used to mine coal at the skeletons, collect runes in the dark warrior fortress and bury big bones at the boneyard. Someday I wanted to be able to make full rune armor for clans and basically own everybody.
But as I slowly leveled up and completed quests I became a member and discovered much more ways to make money. There was quicker training and quests gave me huge xp rewards and moneymaking areas. Now as a max combat player with all quests complete I feel as if I neglected the best parts of runescape and all I want is a bit of fun back into the game.
This is just my personal opinion and if Jagex only put in some of the things included here it would make Runescape alot more fun. I remember when Runescape didn't feel like a grind to max levels or coins but an actual adventure...I just hope Jagex haven't forgotten what their name stood for. "Just about the Gaming Experience."
I present some ideas to help Jagex to revive the Wilderness and help save most pkers from quitting.
Number 1: There could be a new area located north of the wilderness. All the new bosses that drop the parts of armor sets and new weapons introduced in the EOC Beta would be located here.
Number 2: New resources such as dragon rocks to mine or new fishing spots for high level food near mage bank. Any more suggestions are welcome.
Number 3: New Wilderness Dungeons where you can fight bosses in groups or solo but you lose all the items you risk with no gravestone. These would be instanced for each player or group so noone could attack you. These bosses would drop the new parts of armor sets and weapons in the EOC Beta.
These are all just ideas and I am open to any suggestions or changes necessary to keep Runescape the fun adventurous game I remember. Thank you for reading
15-Jul-2012 18:14:37
- Last edited on
15-Jul-2012 18:16:06
by
freedom2love
If you can make a few of the worlds single way combat in wilderness why not do that for PvM so people who make money soloing GWD, and many other boss monsters can kill them alone even if you are killing goblins make a few worlds for PvM players.
Range seems to be a bit over powered, im 99 str/99att/96 defence and anyone that has 99 range uses that "unload" ultimate and it hits me i get wrecked everytime
I noticed that the blue dragons wipe me out so fast i could hardly eat food fast enough to stay ahead of the damage. In the other version i could slay the dragon with minimal damage,and my weapon did hardly any damage in beta. Is there something new to do i dont know about?
Im personally very pleased to hear about the xp rates in Slayer, as i was worried about the exact problem you just wrote about.
It seems, to me, that this Beta is getting better and better and i love that! Please keep up the good work Jagex
Cheers - Slayes
the only thing i dont like abought beta is you cant keep the xp you get on it.when im on beta i fight things and get xp but then i get on rs and i dont have the xp i got in beta.