Complaints:
1. Hit splats NEED to be timed. When I swing a sword at someone, I expect a hit splat. I don't want hit splats popping up randomly between attacks because it just makes it too hard to time "abilities". If you were to go attempt a dragon dagger special attack for a KO, you don't want the numbers to pop up when they want to, they need to be accurate in terms of hitsplat per swing.
2.The stuns are quite silly to begin with. For pking, you just promote excessive food eating in a desperate attempt to keep your health up, because once they stun you, good luck eating. They really only need to stun you at 50% health with an ultimate waiting in the works. stun, threshold ability for buffer damage, then meteor strike for 40% health. Where is the variation/skill in that?
3.I find it quite unfortunate that we (the players) have not been appearing to get as much say in this development of Runescape as we could hope for. Many of us have been paying for the privilege of playing with added benefits for years. We chose Runescape because it was fun, it was different, and it was unique. The beta update with abilities is too similar to World of Warcraft. World of Warcraft is a dying game, and I understand why. I played WoW for the free trial, and that is it. It just plain wasn't worth the money. It is dead for a reason. Notice how you have had pretty much the most popular MMORPG for years? It was not because it was a cheaper WoW. It was just a better game period. Remember that please. Special attacks were part of it.
Praise:
1. I really enjoy what you are doing with the graphics. Character models, weapons, armor, how you move, etc. The new character movement is fluid and quite amazing, especially when looked at through a game design POV. Not many games have the fluidity or rhythm Runescape has and it melds together very nicely. Sheathing weapons was also a brilliant idea. I don't enjoy combat anymore, but I appreciate the hard work you have put into it.
Thanks, Osiris
14-Jul-2012 06:03:41