Whilst I admit I'm not 100% sure that this will work, I think it will positively affect the game overall. The tax for making it back into a tradeable is -definately- a good thing. Also nice to hear they don't stack to try and limit stockpiling. Its also a good idea for people who want to help their friends out, maybe as birthday presents or something.
Only thing that bothers me is now the people with disposable RL income can now trade it for ingame cash (via selling bonds) - Is this not the same as buying off goldfarmers? [Albeit its safer and cuts out the need for gold farming accounts]. There needs to be a limit to how many you can buy per day/week. I know it won't solve the problem completely, but it'll definitely help reduce it.
However, I am pleased that it is going to (slowly) fix the economy since the farmers won't be botting the raw resources, thus making gathering them useful to the honest player.
Speaking of honest players, I'm genuinely surprised at the 40-50% of active accounts buying gold. Really shocked me. Where is the fun in owning something expensive if you never worked for it?
Suppose the show-off effect and, for armour, the effectiveness at bossing/pking. Hmm guess I answered myself there.
Anyways, back on topic. From the inital start, I'm feeling positive about this update, but we shall see how it fares.
If you only do what you can do, you will never be more than you are now.
25-Sep-2013 22:42:30