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Original message details are unavailable.
Yes, RuneScape has become a pay-to-win game.
It wasn't at all a couple of years ago.
The phrase pay-to-win means you can pay to get ahead in the game.
If you pay money to get a virtual item that helps you play better, that's pay-to-win.
Now you can pay money, and it's not against the rules, for anything that's for sale at the GE. Just buy a quantity of Bonds, exchange them for gp at the GE, and buy that item.
Now money buys gold and virtual items. That's pay-to-win.
RuneScape is never going to be pay to win. The introduction of bonds doesn't allow players to purchase items that are not available in the game already. In addition whilst bonds can be traded between players for items, however, this doesn't guarantee success. Knowledge of the game and experience in it cannot be traded or purchased easily, instead that is something that comes with time and effort playing RuneScape.
In addition to this success, or winning if you wish to phrase it that way, means different things to different people. For some it might be hitting 99 in a skill, others it could be completing a quest, or having a large circle of friends.
When I see pay to win this is what I mean... player (A) buys a number of bonds and sells them to player (B) for in-game currency. Player (B) then has the benefits that allow them to make more money then they did before. They did earn this ability And so on their end it is not paying to win so much as investing to do better. However, if player (A) chooses to use the in-game currency garnered from selling bonds to player (B) to throw money at a skill (like herb, prayer etc.). Then, Player (A) will have pretty much bought their levels. They still have to put in the time and effort to redeem that purchase. But, paying real world money to Jagex beyond their membership has made their advancement in the game a whole lot easier.
26-Sep-2013 19:39:05