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MMG - Myths and Misconceptions

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Jerreuh

Jerreuh

Posts: 1,363 Mithril Posts by user Forum Profile RuneMetrics Profile
Aslong as you sell XP in a game like rs it is doomed to die and slowly fall apart

There are many ways to reward people with bonus xp,like introducing monthly challenges for example but just selling it is what games ruin especially RS were gaining XP and grinding is the main factor in the game

Those statistics are cool and stuff to let people think game is actually growing but I have serious doubts about that
******

06-Apr-2014 09:36:32

xuia

xuia

Posts: 275 Silver Posts by user Forum Profile RuneMetrics Profile
Pretty funny how there are loads with total level of 100 below, shows how much they love logging in and training and getting there daily spins! Also shows they don't enjoy game and personally don't believe the data could just be made up to shut up community.

06-Apr-2014 10:40:35

Magnu Horse

Magnu Horse

Posts: 41 Bronze Posts by user Forum Profile RuneMetrics Profile
You can use statistic to show pretty much anything you want them to, particularly when you get to choose which statistics you show. I stopped believing a word you or Mod Mark say, a long time ago.
Recently it was said the introduction of micro transaction allowed you to double the size of the dev team, then you say if we removed micro transactions we’d have to half the team, Duh! And as for changing the core rules to suit your own purposes you can see why I am not the only sceptical player slowly retiring, which your stats conveniently dion't show!

What about some statistics that show how much gp and xp are introduced into the game through 'spins'?

06-Apr-2014 12:04:03 - Last edited on 06-Apr-2014 12:30:57 by Magnu Horse

Countess

Countess

Posts: 3,456 Adamant Posts by user Forum Profile RuneMetrics Profile
Mod Mac said :
Finally in September 2013 we began focusing on wiping out Gold Farmers, by introducing Bonds. This, along with constant updating of BotWatch, has kept ‘dodgy activity’ at record low levels, in fact rock bottom in the main game.


Then why are RWT hotspots (e.g. w20 GE entrance) still active with RWT buyers and sellers like they were before the introduction of bonds?

06-Apr-2014 12:24:22

Edward March

Edward March

Posts: 1,409 Mithril Posts by user Forum Profile RuneMetrics Profile
xuia said :
Pretty funny how there are loads with total level of 100 below, shows how much they love logging in and training and getting there daily spins! Also shows they don't enjoy game and personally don't believe the data could just be made up to shut up community.


If you are looking at chart 3 then...

...the reason that there are so many level 100s for 2014 is that these are the players who have started this year. Year 2002 has very few level 100s because those accounts have been running for 12 years.

06-Apr-2014 12:53:59

Arynn
Aug Member 2010

Arynn

Posts: 484 Silver Posts by user Forum Profile RuneMetrics Profile
Very cool. I really hate when people go around saying "A lot of people are rich." Which in truth, isn't nearly as true as people make it sound...*points to that group of 5 beggars and 1 rich person*

Pretty interesting to see I fit most of the average statistics excluding my total, which I think is 1894 last I checked? *checks adventurer's log*

06-Apr-2014 13:18:08

Edward March

Edward March

Posts: 1,409 Mithril Posts by user Forum Profile RuneMetrics Profile
Jerreuh said :
Aslong as you sell XP in a game like rs it is doomed to die and slowly fall apart
...


Chart 3 (the one shaped like a fish) would suggest that the likelihood of staying with the game and doing well, started to decline after 2007. (When were MTX introduced? 2012? )

The decline seems to be constant (the curve is smooth) until 2013 (after EOC came out).

MTX may have changed the size of the fish, but I am not sure they would have changed its shape. The golden age (for sticking with the game and progressing) seems to have been 2006/2007... sort of Old School time.

06-Apr-2014 13:47:55

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