Divination is as poor in terms of additional rewards or alternative training methods as Fletching. The outfit would have been a great way to add some extra incentive to the skill. If you couldn't see an opportune time or place to implement it now, why not wait for that?
Q: Why SoF and not through gameplay?
Q: (Correct me if my numbers are wrong on this.) Why do SoF-gained skill outfits boast a total of 6% experience boost for the full set when regular outfits earned from playing the game are stuck with 5%?
Q: Why are the outfits limited to 1 look per gender? Why won't you let me look like an ugly old crone?
Pendants of skill are the exact same amount of exp as fallen stars as far as I'm aware. Why did you completely discontinue pendants of skill with no warning whatsoever?
Q: Instead of complete discontinuation, could you consider only discontinuing gems and prismatics while having pre-set pendants of skill into a one-time win (like they always were) and then having any future pendant wins of that already owned skill be replaced with fallen stars?
A lot of people, I'd believe, have an amount of recharge gems and prismatic pendants.
Q: Do recharge gems and prismatic pendants have an expiration date?
Q: If not, will I be able to save a pendant and tune it to the skill #2?
01-Nov-2013 08:30:40
- Last edited on
01-Nov-2013 08:47:02
by
Bobbles