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Update on Service Disruptions

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Torwasted
Mar Member 2015

Torwasted

Posts: 2,309 Mithril Posts by user Forum Profile RuneMetrics Profile
In other words, these are hackers making attacks. It is been discussed much in my country and to be honest, when i noticed those things i thought it might have been hackers taking revenge on rs, sience recently got a bunch of macroers banned, thank god. I bow to you Jagex, i started shaking in real life when i read this, sounds so pure and honest, thank you and keep up the war against them.

07-Nov-2013 10:33:48

MaliciousAJR

MaliciousAJR

Posts: 714 Steel Posts by user Forum Profile RuneMetrics Profile
A simple WAF can prevent DDOS attacks and costs less than $5k per year...Is there a reason Runescape couldn't be passed through a WAF? (eg. Imperva)

Call me a skeptic, and maybe I have become one over the past few years, but I cannot see how you can blame DDOS attacks for lag.

As someone who works for an IT security firm, I have secured many front facing servers using WAF technology and results are always rock solid. Many of our clients use resource management tools such as Connectwise, and to use the outreaching aspects of the technology they use WAFs to prevent DDOS/MitM attacks...

07-Nov-2013 10:36:06 - Last edited on 07-Nov-2013 11:05:40 by MaliciousAJR

Matchgirl42
Jul Member 2011

Matchgirl42

Posts: 560 Steel Posts by user Forum Profile RuneMetrics Profile
Oh dear! Well that's terrible. If these online criminals would exert half the effort into honest work they would likely earn just as much as they do now, and not have to worry about law enforcement catching up to them. Which law enforcement will, eventually. Nobody can hide from law enforcement forever, not nowadays...

As much as I dislike JAG (my initial experience with it was horrible and not user-friendly at all, which is why I then disabled it and haven't used it since), perhaps it could be leveraged to combat the DDoS attacks? By connecting IPs with user accounts, so that only user accounts can log into the game servers. I would be careful about forcing users to use JAG, though. Especially if it's still as user-unfriendly as it was when I had my problems with it...but if you couch it in terms of helping to combat lag, and approach users that way, you might get more voluntary adoption of it. Just a thought.

And not to point fingers, but I wonder how much of the DDoS traffic is coming from China and North Korea? The last I heard, that's where the majority of gold farmers were coming from - they were utilizing their prison populations to gold farm on Runescape (and other MMORPGs) 18+ hours/day and selling the gold to users in other countries. That was from a news story, not a rumor...
My motto is to be nice if I can, but also to not suffer trolls.

07-Nov-2013 11:13:56

elli

elli

Posts: 66 Iron Posts by user Forum Profile RuneMetrics Profile
Pixel Pigeon said :
Mod Mmg said :

For over a year now
, we have been the target of numerous DDoS attacks against our game. For those of you who do not know, a Distributed Denial of Service (DDoS), is an attack directed at an online service such as RuneScape.***, designed to disrupt the website, forums or game by making it completely unavailable, or disrupting traffic from legitimate end users such as yourself. Techniques vary, but essentially a DDoS attack involves overwhelming the online service with malicious traffic. This is - unfortunately - a growing plague within the industry that many online services struggle with, and RuneScape appears to be one of the biggest targets.


6 months ago, every jmod denied this when asked.



Seriously Jagex, this is why your game continues to die each year. You focus more on lying about issues and trying to cover them up rather than focusing on what's real and letting everyone know you're trying your best.

The only way I can see this game recovering is to remove both EOC and 07 and revert back to pre-eoc because we're sitting on a dying game here (13k rs3 players and 6k 07 players as of this post, while the exact minute of the eoc update there were 247k players online).


Over half of that 247k players were gold farming bots. The game hasn't had that many actual players in years. Actually the release of Divination in RS3 and all the recent updates to Old School have resulted in more players. Jagex has put too much time and money into RS3/EoC to ever just "get rid of it". You have to think realistically, they aren't going to throw all that away and spend more time and money re-coding a game they don't have a backup for and that's been gone for over a year.

Getting rid of Old School would be even worse, the amount of time and effort people have put into it. For some people it's the only reason they still play Runescape.

07-Nov-2013 11:14:17

Kats Whisker
Jun Member 2007

Kats Whisker

Posts: 1,429 Mithril Posts by user Forum Profile RuneMetrics Profile
MaliciousAJR said :
A simple WAF can prevent DDOS attacks and costs less than $5k per year...Is there a reason Runescape couldn't be passed through a WAF? (eg. Imperva)

Call me a skeptic, and maybe I have become one over the past few years, but I cannot see how you can blame DDOS attacks for lag.

As someone who works for an IT security firm, I have secured many front facing servers using WAF technology and results are always rock solid. Many of our clients use resource management tools such as Connectwise, and to use the outreaching aspects of the technology they use WAFs to prevent DDOS/MitM attacks...


Go Barracuda

07-Nov-2013 11:15:10

Aaa Battery
Jul Member 2007

Aaa Battery

Posts: 1,166 Mithril Posts by user Forum Profile RuneMetrics Profile
Thank you for the update.

As a university computing student I know how many problems there can be with bugs and DDOS e.c.t and it allways annoys me when people moan about you doing nothing.


Hopefully this will show them that your doing everything you can.

07-Nov-2013 11:25:22

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