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I wouldn't mind them so much if they actually required some initial effort to do, not just ''find and click''. Just feels far too easy and takes away from any achievement if you have other teleports to get there. I mean, who is going to sit down and do Fairy tale II/III for fairy rings, or Desert Treasure, or build the portal when they can just click a lodestone. Sure, it'll be a little out of the way, but the extra 10 seconds running time is still hugely superior to time taken for questing/levelling.
Whether it be in the form of completion of so many tasks within the set area, or using various levels to construct them, or even eating up some of the items to unlock them. Like the Elven one could require (idk) 20 teleport crystals. Something that would take a while to collect, then add in some other requirements such as magic levels, and construction and so on. At least then completing them might feel like a mini-accomplishment.
However, I won't judge the update before release, they might have more requirements. But to throw them in like the previous lodestones I think really does make the game 'too easy'. Just hoping they require a slight effort to unlock. Please?
You forget the experience rewards (FT farming rewards are a great boon to players beginning the skill) and other useful things (secateurs are used all the way to 99 farming). Not to mention DT gives you an assortment of the most powerful combat spells in the game >_> People will still do them. And people will still use fairy rings, there's at least twice as many of them as there are lodestones.
21-Jun-2013 19:47:02