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BTS 58 More Lodestones

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Battousai2

Battousai2

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Ape atoll- already a teleport spell (0-5s)
Mos Le Harmless- Ectophial and run (45-60s)
Miscellenia- Fairy ring (assuming you lodestone tele to nearest ring) (45s)

The first two don't really need a lodestone. Miscellenia, though, would be a decent since the way I go I already use the lodestone network to tele to Yanille's fairy ring.

22-Jun-2013 05:34:54

Shad3d soul
Feb Member 2018

Shad3d soul

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Useful place to put a lodestone should be obvious places like trollheim and mos le'harmless and sophanem would be really useful locations(or close to sophanem such as the agility pyramid) these places are almost remote and inacessible and most players without many many quests find them insurpassable but the requirements to reach these would have to be met (such as the lunar isle teleports) Also Ape atol would not be a bad place to find yourself with a lodestone location i realise some of these are impractical but hey wishful thinking

22-Jun-2013 05:49:56

Matchgirl42
Jul Member 2011

Matchgirl42

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Wizard's tower isn't needed. You can easily use the Wicked Hood and teleport to the top of the tower.


That's kind of like saying that the grand exchange teleport on the ring of wealth isn't needed because there's already both a teleport to varrock square and multiple teleports to edgeville.

Adding a lodestone outside of the tower, fairly close to the fairy ring, would give p2p players another way to quickly access the fairy ring network (especially for those who have not yet completed the elder kiln quest). Not to mention, the wicked hood is a members-only item, while the wizard's tower is in a f2p zone and the runespan is also accessible to f2p players. And since the fairy ring network is also p2p, a lodestone on the island would give f2p players a quick way to access the tower/runespan. And also somewhat faster travel to/from the lumby swamp mining area for all.
My motto is to be nice if I can, but also to not suffer trolls.

22-Jun-2013 06:13:49

Matchgirl42
Jul Member 2011

Matchgirl42

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If u think about it items are still useful as a faster teleport. For example with the new canifis lodestone u can go from there to port phasmatys but using ectophial is still faster so items r still useful


Not to mention those other teleport methods can be used while in combat, lodestones cannot.
My motto is to be nice if I can, but also to not suffer trolls.

22-Jun-2013 06:17:07

Matchgirl42
Jul Member 2011

Matchgirl42

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Teleportation items will now continue to decrease in value, it doesn't matter what bonuses you could give them players always like the free and easy road, and is pretty much destroying the need for Law Runes.


I don't know about that. The ones I know of off the top of my head that you have to either make or buy - the amulet of glory and the ring of wealth - have other uses besides transportation. I regularly use both during combat, heck I use both everyday to get around.

Also, as I mentioned before, other teleportation methods can be used while in combat for a fast get-away if needed. Lodestones cannot.

And of course, everyone seems to be forgetting what we had before the lodestone update, the home teleport, which was also free to use, also took about 10 seconds to implement (vs other tele methods that are instantaneous or just about) and which also couldn't be used while in combat. Didn't hear all this fuss back then over the home teleport, which allowed free access not only to lumby but also Burthorpe (normal spellbook), Edgeville (Ancient Magicks), and Lunar Isle (Lunar Magicks).
My motto is to be nice if I can, but also to not suffer trolls.

22-Jun-2013 06:25:13

Gass151

Gass151

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Adding a lodestone outside of the tower, fairly close to the fairy ring, would give p2p players another way to quickly access the fairy ring network (especially for those who have not yet completed the elder kiln quest). Not to mention, the wicked hood is a members-only item, while the wizard's tower is in a f2p zone and the runespan is also accessible to f2p players. And since the fairy ring network is also p2p, a lodestone on the island would give f2p players a quick way to access the tower/runespan.

Or you can just home teleport to Yanille and run north like every other person looking for easy access to a fairy ring.

In my opinion, with the release of even more lodestones, the game is losing it's view of a vast land worth adventuring (and I've played since '06). It's got to be one of my favorite past times to wander around RuneScape aimlessly, enjoying the scenery and not worrying about grinding skills

22-Jun-2013 06:37:31

Matchgirl42
Jul Member 2011

Matchgirl42

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For example, what good are the house teleports now that they've all been superseded by loadstones? They're no good. Player owned houses are worthless now.


Then you're clearly not using your costume room (non-pet storage), workshop (armor repair), quest hall (quest rewards storage and display) study (telescope for star hunting, book storage), dungeon (safe combat to test out weapons/configurations) and menagerie (pet storage, free pet feeding) to their full potential, and you clearly don't have a guilded altar. And you've clearly not hosted or attended a house party, or used your house for poison curing/stat restoration.

Not to mention POH/construction skill is a good money sink in the game to help the game economy.

But no, it's all about the teleports, and this update is gonna ruin POH. Sure.
My motto is to be nice if I can, but also to not suffer trolls.

22-Jun-2013 06:39:38

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