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BTS 58 More Lodestones

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Fillidei

Fillidei

Posts: 211 Silver Posts by user Forum Profile RuneMetrics Profile
Not only the character of the update seems to be of very simple nature, showing no respect to weekly updates, but also it goes against what I and many other posters here stand for - places being of too easy access !

My opinion: I would fully support this very short update if only home teleport was reverted to its 30 minute recharge time !

22-Jun-2013 03:35:43

Dr FacePunch

Dr FacePunch

Posts: 282 Silver Posts by user Forum Profile RuneMetrics Profile
[quote id=298-299-449-65036869-246-326091240] [purple]To be quite honest, I believe that lodestones are a great idea, but I don't think they should be free. I think that the Lumbridge lodestone should be the only free lodestone, as it has been that way for years.[/purple] However, I believe that a good thing to introduce would be "Charging" lodestones. A player can bring up to 10k law runes to store in a lodestone. Each time a person uses a lodestone teleport, a law rune is used up from that lodestone. The player would receive a notification in the chat telling of how many teleports they have left for that particular lodestone. To check how many teleports they have left, they can right click on a particular location and click "Check Teleport", or something to that extent. [b]Introducing this idea could be helpful in several different aspects. - For one, it makes law runes more important once again. Because of the current lodestone network, law runes are relatively close to pointless, though there still are some good uses for it. - Second of all, this would help some of the community not feel like lodestones are a completely free network, and that it would actually cost someone to go there. This could help reconcile both sides of the community by giving more lodestones, as some people want, but making them cost something at least, which would bring the other side to rest, as it would no longer be a free teleport across the entirety of Gielinor.[b/] Please take this into consideration. The only downside that I can currently think of is that there would be a spike in the value of law runes, at least for a short while. Cheers![/quote] ^ This :| Free cookies sent to your home just click here:
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22-Jun-2013 03:53:25 - Last edited on 22-Jun-2013 03:55:56 by Dr FacePunch

Raphella
Jan Member 2005

Raphella

Posts: 1,068 Mithril Posts by user Forum Profile RuneMetrics Profile
*Sigh*.... It's so saddening to see more earned/reward content devalued by unnecessary updates.

"Year of the player"..... No. Players are the people who actually *play* the game to earn rewards.

*Sigh*
Never uses treasure hunter keys. Never buys runecoins or bonds. Never pays extra for 'Premier' status or passes. Never will.

22-Jun-2013 04:10:09

Bruce Willis
Jun Member 2023

Bruce Willis

Posts: 5,968 Rune Posts by user Forum Profile RuneMetrics Profile
RELLEKKA RELLEKKA RELLEKKA RELLEKKA RELLEKKA RELLEKKA

Oh my god we need one in Rellekka
¸¤·.¸.·¤´˜¨Live and let Die¨˜´¤·.¸.·¤¸
¸´·¸.·¤´˜¨´¤·.¸.·¤´˜¨´¤·.¸.·¤´·¸.·¤´

"Something, something, inspirational quote." -Me, just now.

22-Jun-2013 04:31:22

aSp
Jun Member 2022

aSp

Posts: 8,062 Rune Posts by user Forum Profile RuneMetrics Profile
QUOTE 'all pretty much in free to play areas' - is what is said in the BTS video.


Huh? Can you count... ? Do you know the lodestone network
Do you know the difference between F2P and P2P

OK, there are more in F2P but only slightly...many of the current loadstone appear in mems arrears already.

It is really disconcerting when J-Mods state stuff that anyone with the slightest knowledge of the game knows to be inaccurate/exaggerated/just wrong.

Seers
Catherby
Ardy
Yanille
Desert
Lunar

One more and it is a 50-50 split between P2P and F2P current load stones.

I understand the need to advertise and inform...but beefing it up with inaccuracies and wrong information does not help you look better.


EDIT. If Taverly had not been opened up to F2P (Burthorpe too) the more would be in P2P than F2P - it is that close.
Not '...all pretty much in free to play areas'

22-Jun-2013 04:32:39 - Last edited on 22-Jun-2013 04:38:54 by aSp

Bruce Willis
Jun Member 2023

Bruce Willis

Posts: 5,968 Rune Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Oh great, another EasyScape update that panders to the lazy player.

Please give the new lodestones quest requirements, task requirements, or building materials to construct. That would be a good compromise for their existence.


Yeah I mean making places annoying to reach is what makes the game fun.
¸¤·.¸.·¤´˜¨Live and let Die¨˜´¤·.¸.·¤¸
¸´·¸.·¤´˜¨´¤·.¸.·¤´˜¨´¤·.¸.·¤´·¸.·¤´

"Something, something, inspirational quote." -Me, just now.

22-Jun-2013 04:33:19

Team Skull
Aug Member 2008

Team Skull

Posts: 24,511 Opal Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
RELLEKKA RELLEKKA RELLEKKA RELLEKKA RELLEKKA RELLEKKA

Oh my god we need one in Rellekka


Love Story- Chip a House Tab

Lyre tele to Relekka

Ring of Wealth to Misc, then take boat to Relekka

Waterbirth Tele with Lunar, then ship back to Relekka.

We don't need a lodestone there
"Revenge...is like a rolling stone, which, when a man hath forced up a hill, will return upon him with a greater violence, and break those bones whose sinews gave it motion."- Jeremy Taylor

22-Jun-2013 04:34:03

Nabu Rimanni

Nabu Rimanni

Posts: 23,865 Opal Posts by user Forum Profile RuneMetrics Profile
The last time Jagex added loadstones, a lot of the game became redundant. Whereas before we got teleports as rewards for playing the game, loadstones made those rewards worthless.

It's not a good thing to make rewards worthless.

These new ones will make more of them worthless.

For example, what good are the house teleports now that they've all been superseded by loadstones? They're no good. Player owned houses are worthless now.

We used to use teletabs made at player owned houses. They're worthless now.

We used to use magic to go teleport. With loadstones, those spells are redundant. The value of leveling up magic is lessened.

Crafting games necklaces and dueling rings. Same thing. The value of the crafting and magic skills are lessened.

Some fairy rings are redundant. The value of completing the quests is lessened.

The slayer ring for teleporting is worth less now. The value of the slayer skill is lessened.

This constant nerfing of the game destroys the value of the game. Skills, quests, and the player owned house lose their worth.

And that lost value diminishes value of the game to its players. The work we put in to build our skills, do quests, and build our PoHs is diminished, and the value of those things to players yet to do them will be less.

Rewards should not come for free. They should come from playing the game.

22-Jun-2013 04:34:46

Guts Yagami

Guts Yagami

Posts: 8 Bronze Posts by user Forum Profile RuneMetrics Profile
Exactly! JAGEX listen to the players, more people do not want this lodestone update! The game is becoming more for lone wolfs instead playing together. Currently going for
99 prayer
and
99 slayer

22-Jun-2013 04:37:09 - Last edited on 22-Jun-2013 04:38:48 by Guts Yagami

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