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Evolution of Combat: Magic

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Willjbriggs

Willjbriggs

Posts: 2,956 Adamant Posts by user Forum Profile RuneMetrics Profile
I have to just say I am really enjoying this update.

I was a little pessimistic during the Beta, but after all the feedback and changes you have made I have changed my view and I really like the new system.

I like the way I have to take a different approach to slayer tasks and I don't just need a chaotic rapier for every task. This has made combat more diverse.

I also like the fact momentum is an altenative to use when you wish to take a more releaxed approach on combat.

One piece of feedback I have is to do with bolt expenses when training range. Meele costs nothing to use and magic costs very little with just elemental runes. However, range costs quite alot of money in bolts which I think seems unfair(I used 800 rune bolts for a 180 greater demon task)

I would like to see more Betas before updates in the future as it really improves the quality of the end product.

Overall great update. 10/10

22-Nov-2012 16:20:26 - Last edited on 22-Nov-2012 16:20:58 by Willjbriggs

f2p gurl86

f2p gurl86

Posts: 38 Bronze Posts by user Forum Profile RuneMetrics Profile
I tried the new combat system on my main account.

PVM has become nothing more than a joke. Mutated Jandiko males are so easy to kill it's pure insanity. Then I get a hellhound task and it takes me longer to kill hellhounds than it did for mutated jandikos? How in the hell does that make sense? Hellhounds are supposed to be weaker than mutated jandikos all around so if I can kill a jandiko on average of 3-6 seconds (i.e. one or two attacks) then how come it takes four, five, or even six attacks to kill a hellhound? And oh no! Kuradel's dungeon is multicombat now. You can't find a good spot where you aren't getting attacked by multiple hellhounds. I was not happy that a hellhounds slayer task has become HARDER than a mutated jandiko slayer task. WTF is up with that?

I sold all my combat gear back after I did the hellhounds slayer task. Slayer is a joke now. What once was a hard monster and challenging to fight has become a boring "let's spam abilities" slayer task "oh this monster isn't hard anymore." What once was an easy as hell slayer task (pun intended) has become moderately difficult because of the multicombat feature and spamming abilities just doesn't quite do the job.

Dark beasts are now a joke. They are no longer aggressive and their weakness is bolts? WTF Jagex? They used to be and should have been a melee monster that only used magic when it couldn't melee you. Their magic attacks were always weak! What should have happened is that dark beasts should be weak against magic, but nope. It's like if you were to have Ice Strykewyrms weak against bolts because they have a magic attack. It makes no sense whatsoever.

I'm not happy. When the new quest that comes out involving combat I am contemplating not even doing it even though I will lose the ability to wear the quest cape. That's how much I utterly hate this update now.

Please Jagex, remove the "everywhere is multicombat" feature. Please give monsters their appropriate weakness and aggressiveness.

22-Nov-2012 16:47:33

007 Winner
Oct Member 2008

007 Winner

Posts: 331 Silver Posts by user Forum Profile RuneMetrics Profile
Hello everyone.

I know I sound whiney and I know that I'm going to get a lot of hate for this, but do you view every video you receive? I worked very hard on my video, and even if I don't win, I would at least like to know that I was given a chance. If a Jmod could answer this I would be very grateful. Thank you so much.

22-Nov-2012 17:05:32

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22-Nov-2012 17:10:18

SirScroat

SirScroat

Posts: 567 Steel Posts by user Forum Profile RuneMetrics Profile
Hey Mod Drebin please have a look at corp, something is definitely off. In the beta mage was very effective at corp and now the best method is yet again wearing mage gear and using a zamorakian spear. Something is surely gone wrong, maybe it's still coded to 1/2 damage from all except spears.........?

22-Nov-2012 17:50:58

Jade Dragon
Dec Member 2022

Jade Dragon

Posts: 1,981 Mithril Posts by user Forum Profile RuneMetrics Profile
And the complaining begins....

EDIT: .....oh yea, the following is a glitch right? I figured I'd ask here as well, I posted it in another forum. But.. if you highlight a spell in your spellbook, run out of runes, you can still cast the spell from the abilities bar.
I'm on YouTube - Search me at Littlejayberry . Or don't. Up to you.

22-Nov-2012 18:04:41 - Last edited on 22-Nov-2012 18:06:58 by Jade Dragon

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