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13-Feb-2023 04:50:39

Plonster
Dec Member 2019

Plonster

Posts: 1,452 Mithril Posts by user Forum Profile RuneMetrics Profile
I've noticed the in game things in OSRS are more dead with the minigame chats, but the thing is, it can be a number of reason for peak time players are on, also third party software that has changed things. Things like Discord are where the majority of players go to in clan chats that are quite large.

A lot of mmo games are struggling but Jagex still targets the niche market for some of the most grindiest mechanics and collection log completions. This game has countless years of progress to endure and players will always come back for a taste of a new update. I think if they branch out to mutli consoles, this game could really have a better outcome marketing wise for younger people to join.
Clan Defy -
Rank [Smiter]

I make Combat Achievement Guides over on Youtube
@PlonsterOSRS

Also update over on Twitter
@PlonsterOSRS

13-Feb-2023 08:57:15

Ruby_Red0
Jun Member 2022

Ruby_Red0

Posts: 188 Iron Posts by user Forum Profile RuneMetrics Profile
Plonster said :
I've noticed the in game things in OSRS are more dead with the minigame chats, but the thing is, it can be a number of reason for peak time players are on, also third party software that has changed things. Things like Discord are where the majority of players go to in clan chats that are quite large.

A lot of mmo games are struggling but Jagex still targets the niche market for some of the most grindiest mechanics and collection log completions. This game has countless years of progress to endure and players will always come back for a taste of a new update. I think if they branch out to mutli consoles, this game could really have a better outcome marketing wise for younger people to join.


Its very true that the MMO seems to be past its peak. There also seems to be more and more competition for the same audience. Your viewpoint on expanding into consoles seems like a solid suggestion. For the sake of people that seem to love this game, hopefully someone takes it seriously.
New(ish) Player
:
This is YOUR world, and I'm just a squirrel tryin' to get a nut.
;)
RS3: The game where RWTers are more important than Real Live Players

13-Feb-2023 13:35:29

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,168 Sapphire Posts by user Forum Profile RuneMetrics Profile
[#ZHDJ2632L] said :
That revenue is not current or future inflation adjusted


That's why we want to compare RS3 to other video games under the same time periods and influence of inflation:

RS3 grew by 18% and then 20% the last 2 reporting period, comparing to 23% and -1.1% by the overall game industry and 6% and -7.7% from OSRS.

Essentially, RS3 grew its revenue by 41.6 over the last 2 years, comparing to 21.6% from the game industry as a whole, and -2.2% from OSRS, under the same constraints of time and inflation.

13-Feb-2023 19:14:32 - Last edited on 13-Feb-2023 19:14:47 by Dilbert2001

Ruby_Red0
Jun Member 2022

Ruby_Red0

Posts: 188 Iron Posts by user Forum Profile RuneMetrics Profile
How much of that growth is from monetized social media accounts Twitter, Reddit, Youtube, etc - where money is generated through sponsors and advertisers?

How much is from FSW events which would be monetary growth, but not evidence of growth in the playerbase?

How much of your percentages include the entire playerbase across all versions of RS?

It would be stellar if 20% growth could be attributed to new players. Note: Not new accounts - solely by actual fresh-faced players.

It is good that existing players help the game by making and paying for new accounts to participate in FSW events but although it is more revenue it isnt really evidence of growth of the actual playerbase.

Likewise, it is good to have developed money streams from other sources like monetized social media.

It is amazing to see someone talk about what 'we' want to do, while dressed as a regular player. Why would someone playing a game concern themselves with the games financial status?

Its one thing for a player to discuss what they see when they log in to play. Its quite another to speak like you work for the CFO of Jagex.
New(ish) Player
:
This is YOUR world, and I'm just a squirrel tryin' to get a nut.
;)
RS3: The game where RWTers are more important than Real Live Players

14-Feb-2023 04:00:49 - Last edited on 14-Feb-2023 04:17:05 by Ruby_Red0

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,168 Sapphire Posts by user Forum Profile RuneMetrics Profile
Ruby_Red0 said :
How much of that growth is from monetized social media accounts Twitter, Reddit, Youtube, etc - where money is generated through sponsors and advertisers?

How much is from FSW events which would be monetary growth, but not evidence of growth in the playerbase?

How much of your percentages include the entire playerbase across all versions of RS?

It would be stellar if 20% growth could be attributed to new players. Note: Not new accounts - solely by actual fresh-faced players.

It is good that existing players help the game by making and paying for new accounts to participate in FSW events but although it is more revenue it isnt really evidence of growth of the actual playerbase.

Likewise, it is good to have developed money streams from other sources like monetized social media.

It is amazing to see someone talk about what 'we' want to do, while dressed as a regular player. Why would someone playing a game concern themselves with the games financial status?

Its one thing for a player to discuss what they see when they log in to play. Its quite another to speak like you work for the CFO of Jagex.


It is extremely easy to see RS3 doesn't rely on social media exposure, even if you just look at how much Jagex spent on OSRS social media.

What's wrong with new players? Every game has to rely on getting new players to survive. Money from new playes is equally as good as money from existing players. You should also noticed FSW came AFTER the 2020 and 2021 when RS3 grew its revenue by 18% and 20%.

If FSW is getting new players to pay, put more efforts onto it, but it doesn't mean Jagex isn't also continuing to deliver content and monetize existing players. Don't you see content like Fort Forinthry and Wilderness Reborn? It is certainly aimed for existing players who are well versed in old Jagex content. It is more than wise to work on attracting both new and existing players. They aren't mutually exclusive.

14-Feb-2023 18:18:54 - Last edited on 14-Feb-2023 18:23:39 by Dilbert2001

Ruby_Red0
Jun Member 2022

Ruby_Red0

Posts: 188 Iron Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :

It is extremely easy to see RS3 doesn't rely on social media exposure, even if you just look at how much Jagex spent on OSRS social media.

What's wrong with new players? Every game has to rely on getting new players to survive. Money from new playes is equally as good as money from existing players.

If FSW is getting new players to pay, put more efforts onto it, but it doesn't mean Jagex isn't also continuing to deliver content and monetize existing players. Don't you see content like Fort Forinthry and Wilderness Reborn? It is certainly aimed for existing players who are well versed in old Jagex content. It is more than wise to work on attracting both new and existing players. They aren't mutually exclusive.


Actually it isnt extremely easy to see RS3 doesnt rely on social media.

Nothing is wrong with new players. Where are you hiding them?

I know established players that arent currently playing because they went to play FSW. For one thing it can be lucrative. You bring back items to the regular game and try to resell them.

What would prompt someone that is unfamiliar with Runescape to start in FSW? In fact, the name - Fresh Start - sort of establishes that an established player is starting again - freshly.
New(ish) Player
:
This is YOUR world, and I'm just a squirrel tryin' to get a nut.
;)
RS3: The game where RWTers are more important than Real Live Players

14-Feb-2023 18:23:47 - Last edited on 14-Feb-2023 18:25:28 by Ruby_Red0

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,168 Sapphire Posts by user Forum Profile RuneMetrics Profile
Please tell us how many livestreams have RS3 been giving us the last 9 months. Please tell us how many streamers they sponsor? Please tell us where do you even see RS3 developer blogs and articles in the social media when they don't even show them in the RSOF?

OSRS is spending basically all Jagex's money on social media. It is extremely obvious.

Again, money is money. It doesn't matter RS3 get it from FSW, or elsewhere. It counts the same and spends exactly the same way as the same money from regular membership. Let me remind you in case you missed it. FSW only happened in 2022 but RS3 was already maiing 18% and then 20% grew WITHOUT FSW.

Why do far more players paid Jagex to play RS3 FSW than OSRS FSW? Please answer this question first. Regardless they are new or returning players, they are consumers who voiced what they like with their wallets. When consumers voiced positively with their wallets than a lot of other games including the industry itself and Jagex's own OSRS, you know it is more fit to survive.

14-Feb-2023 21:56:05

Plonster
Dec Member 2019

Plonster

Posts: 1,452 Mithril Posts by user Forum Profile RuneMetrics Profile
OSRS slowly but surely is becoming something else over time. I'm sure it will soon be a totally different game soon enough.

Interestingly enough WoW is having a massive shift in players who wanted classic servers to have a classic edition that is like OSRS where it starts from a snapshot in game and then continues following through with its own content development through stories not yet told, or things that weren't placed in vanilla but were meant to like Karazhan, Azshara Crater etc.

Game companies are certainly giving what the player wants these days but eventually evolution just changes things and players aren't as inclined to adapt to new mechanics, new shifting metas, and new skills.

I still count myself lucky that OSRS has survived this long as I know cash shops really make a lot of the revenue and even through the unwavering loyalty of the OSRS sub, many choose to grind for bonds to pay itself and it doesn't make as much as MTX. Jagex at least have the 2 pies in the oven and it will be interesting to see what the future holds, hopefully good things as I'm an optimist!

Although in saying this I can see OSRS going down a different path with season passes and things like that. I'm sure they will find clever ways to not add MTX to OSRS and still please the stakeholders.
Clan Defy -
Rank [Smiter]

I make Combat Achievement Guides over on Youtube
@PlonsterOSRS

Also update over on Twitter
@PlonsterOSRS

15-Feb-2023 10:21:40 - Last edited on 15-Feb-2023 10:24:05 by Plonster

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